Stamina Barely Matters. Proof Inside.

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Serengeti1
    MVP
    • Mar 2016
    • 1720

    #1

    Stamina Barely Matters. Proof Inside.

    I got these two games back to back so it's not like I had to put much effort in to get these results. You guys can go try the same thing.

    First video also contains me getting one gate submission glitched. Didn't cut it out in case people thought I was hiding something tho.

    My power, speed, and movement should be taking bigger hits. My opponent has so much more stamina than me. It's waaay too easy to pull this off imo. I hope the game changers and GPD sees these because I think it shows balancing is needed.

    <div style="position:relative;height:0;padding-bottom:56.21%"><iframe src="https://www.youtube.com/embed/EgwJ13_aLqU?ecver=2" style="position:absolute;width:100%;height:100%;le ft:0" width="641" height="360" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe></div>

    <div style="position:relative;height:0;padding-bottom:56.21%"><iframe src="https://www.youtube.com/embed/olJB_f4-Zv0?ecver=2" style="position:absolute;width:100%;height:100%;le ft:0" width="641" height="360" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe></div>
  • GameplayDevUFC
    Former EA Sports UFC Gameplay Developer
    • Jun 2014
    • 2830

    #2
    Re: Stamina Barely Matters. Proof Inside.

    Originally posted by Serengeti95
    I got these two games back to back so it's not like I had to put much effort in to get these results. You guys can go try the same thing.

    First video also contains me getting one gate submission glitched. Didn't cut it out in case people thought I was hiding something tho.

    My power, speed, and movement should be taking bigger hits. My opponent has so much more stamina than me. It's waaay too easy to pull this off imo. I hope the game changers and GPD sees these because I think it shows balancing is needed.

    <div style="position:relative;height:0;padding-bottom:56.21%"><iframe src="https://www.youtube.com/embed/EgwJ13_aLqU?ecver=2" style="position:absolute;width:100%;height:100%;le ft:0" width="641" height="360" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe></div>

    <div style="position:relative;height:0;padding-bottom:56.21%"><iframe src="https://www.youtube.com/embed/olJB_f4-Zv0?ecver=2" style="position:absolute;width:100%;height:100%;le ft:0" width="641" height="360" frameborder="0" gesture="media" allow="encrypted-media" allowfullscreen></iframe></div>
    All this proves is that a good player can overcome a stamina deficit to defeat a bad player.

    Comment

    • TheGentlemanGhost
      MVP
      • Jun 2016
      • 1321

      #3
      Re: Stamina Barely Matters. Proof Inside.

      If the power is depleting like GPD says, then it's gotta be the vulnerability system or something else under the hood not reading right. As I've said a millions times lol, I use Marc D (I rarely see anyone use him), his stamina goes down FAST when you use his power moves, but I've felt NO sense of danger from his lack of stamina because he can keep up with a Ferguson with full stamina still. The fight ending ability is no different. I suggest any naysayers go and play as Marc and get his stamina down, if you actually see a difference in anything, I'd love to see a video, because I just haven't seen it.

      Comment

      • SwedishTouch76
        MVP
        • Nov 2013
        • 1070

        #4
        Re: Stamina Barely Matters. Proof Inside.

        Duck. Uppercut.

        Comment

        • YourFatZebra
          Rookie
          • Nov 2017
          • 320

          #5
          Re: Stamina Barely Matters. Proof Inside.

          Originally posted by GameplayDevUFC
          All this proves is that a good player can overcome a stamina deficit to defeat a bad player.
          That's true in some senses, but just because this guy used counters and slips to demonstrate the stamina not changing his speed or power, doesn't mean that a less skillful player couldn't abuse this as well. I'm sure you've already had enough people talking about the stamina system, but surely you can't really think that's justification for the stamina not affecting the speed of his movement, strikes, or like anything observable beyond how much of something you can do.

          Comment

          • Serengeti1
            MVP
            • Mar 2016
            • 1720

            #6
            Re: Stamina Barely Matters. Proof Inside.

            Originally posted by GameplayDevUFC
            All this proves is that a good player can overcome a stamina deficit to defeat a bad player.
            It's not total proof. For sure. That said, still shows it's way too easy and could definitely do with more realism/balance. The stamina difference is laughable but I'm able to be in his face (even while he's kneeing me in the body) and keep pushing him back and rocking him over and over with fast/powerful strikes.

            Comment

            • Kasel
              Banned
              • Apr 2016
              • 351

              #7
              Re: Stamina Barely Matters. Proof Inside.

              Originally posted by GameplayDevUFC
              All this proves is that a good player can overcome a stamina deficit to defeat a bad player.
              That is true. But it also proves how unrealistic it is. A good player should be the one who plays true to the sport and mimic his selected fighter, not the one to capitalize on unrealistic opportunities presented by the game.

              Remember the shots Conor used to put Nate Diaz down in both fights at the first round when he had gas/stamina/energy? He was still able to hit Diaz in the later rounds but it had nowhere near the same effect when he was gassed out.

              It's honestly very simple, you had it right in the last two games in terms of low striking power when gassed. The community asked for more striking power when you have stamina, maybe that's why you're confused.

              Fighter who has strong strikes with stamina = dangerous strikes that might cause big damage.

              Any fighter who is gassed out = no power behind strikes like it was in the last two.

              Do what you want, it's your game and you don't owe us anything because we don't have to buy it, I'm just translating what we want just so you know. We want the game to represent the sport.

              Comment

              • Serengeti1
                MVP
                • Mar 2016
                • 1720

                #8
                Re: Stamina Barely Matters. Proof Inside.

                Btw the first guy I fought wasn't actually bad. He knew the ground game and tons of strike inputs.

                Comment

                • GameplayDevUFC
                  Former EA Sports UFC Gameplay Developer
                  • Jun 2014
                  • 2830

                  #9
                  Re: Stamina Barely Matters. Proof Inside.

                  I only watched the second one where Pettis started spamming cartwheel kicks to blow his stamina advantage.

                  Sent from my Pixel using Operation Sports mobile app

                  Comment

                  • Serengeti1
                    MVP
                    • Mar 2016
                    • 1720

                    #10
                    Re: Stamina Barely Matters. Proof Inside.

                    Originally posted by GameplayDevUFC
                    I only watched the second one where Pettis started spamming cartwheel kicks to blow his stamina advantage.

                    Sent from my Pixel using Operation Sports mobile app
                    The first one is an even worse example. Especially the first rock.

                    I'm also concerned about duck/upper being OP.

                    Comment

                    • GameplayDevUFC
                      Former EA Sports UFC Gameplay Developer
                      • Jun 2014
                      • 2830

                      #11
                      Re: Stamina Barely Matters. Proof Inside.

                      Originally posted by Serengeti95
                      The first one is an even worse example. Especially the first rock.

                      I'm also concerned about duck/upper being OP.
                      The only way the duck/upper would cause a health event, hi or low stamina, is if it caught you about to do something.

                      I feels like you ducked into them or got caught throwing something.

                      Am I wrong?

                      Comment

                      • Serengeti1
                        MVP
                        • Mar 2016
                        • 1720

                        #12
                        Re: Stamina Barely Matters. Proof Inside.

                        Originally posted by GameplayDevUFC
                        The only way the duck/upper would cause a health event, hi or low stamina, is if it caught you about to do something.

                        I feels like you ducked into them or got caught throwing something.

                        Am I wrong?
                        I was Conor. I think he did for the most part, yeah. But to have that little stamina.... and to be able to do that just feels so off. I mean the stamina difference is crazy but I get rock after rock more or less off of just staying in his face and duck/upper. He knees me when I have no stamina at all at one point and I just keep pushing forward like it's nothing. I just don't see how you can't say that the strikes shouldn't be that fast and powerful at that point either. I'm literally gassed.

                        Comment

                        • GameplayDevUFC
                          Former EA Sports UFC Gameplay Developer
                          • Jun 2014
                          • 2830

                          #13
                          Re: Stamina Barely Matters. Proof Inside.

                          And honestly, it's just weird that you keep letting go of block right before the uppercut lands.

                          Comment

                          • GameplayDevUFC
                            Former EA Sports UFC Gameplay Developer
                            • Jun 2014
                            • 2830

                            #14
                            Re: Stamina Barely Matters. Proof Inside.

                            Originally posted by GameplayDevUFC
                            And honestly, it's just weird that you keep letting go of block right before the uppercut lands.
                            Sorry, got the wrong player. That your opponent keeps letting go of block right before the uppercut lands.

                            Comment

                            • GameplayDevUFC
                              Former EA Sports UFC Gameplay Developer
                              • Jun 2014
                              • 2830

                              #15
                              Re: Stamina Barely Matters. Proof Inside.

                              Originally posted by Kasel
                              That is true. But it also proves how unrealistic it is. A good player should be the one who plays true to the sport and mimic his selected fighter, not the one to capitalize on unrealistic opportunities presented by the game.

                              Remember the shots Conor used to put Nate Diaz down in both fights at the first round when he had gas/stamina/energy? He was still able to hit Diaz in the later rounds but it had nowhere near the same effect when he was gassed out.

                              It's honestly very simple, you had it right in the last two games in terms of low striking power when gassed. The community asked for more striking power when you have stamina, maybe that's why you're confused.

                              Fighter who has strong strikes with stamina = dangerous strikes that might cause big damage.

                              Any fighter who is gassed out = no power behind strikes like it was in the last two.

                              Do what you want, it's your game and you don't owe us anything because we don't have to buy it, I'm just translating what we want just so you know. We want the game to represent the sport.
                              This aspect is very intentional.

                              The affects of stamina make it easier for you to make a mistake, and make the consequences of making a mistake bigger.

                              They do not eliminate any possibility you have of defending yourself.

                              The stamina loss in UFC 2 was WAY less than what you're seeing in UFC 3. The body strikes did way less perm stamina drain. Spamming strikes drained way less perm stamina. Wiffing strikes drained way less stamina.

                              If you want all those things to matter, low stamina cannot cripple you, or the game will turn into a stamina race, as opposed to a game of mixed strategies.

                              No, the strikes might not slow down as much as maybe they should.

                              But all the other stuff being said is either untrue, or needed to keep the good stuff.

                              UFC 2 was very homogeneous.

                              UFC 3 is very dynamic.

                              And there's a reason for that.

                              Comment

                              Working...