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Old 12-23-2017, 01:40 AM   #22
khaliib
MVP
 
OVR: 19
Join Date: Jan 2005
Blog Entries: 1
Re: CFM Rated Roster (XB1)

Here are some POS matchup visuals that will hopefully help explain where this endeavor is taking us.
***Remember to “0” XP Sliders to turn off this “MUT Rank Up” mechanism

These are generated players w/only DE TKL rating lowered.
** Outside of Balanced Type, players ratings fall in-line with their Player Type.

You can’t trust the OVR’s to tell the full story!!!
OVR’s says these guys are evenly matched, but each has some deeper rating details that reveal they have a weakness (noted!!!)

First Matchup:
1st Rd Pass Block LT vs 2nd Rd Speed Rush DE

- will take longer for DE to “disengage” from RBK when ball carrier is next to or behind the DE because T has 16pt STR Delta on DE

- DE 85 FMV + 85 AGL (moves will be faster) vs T 84 PBK = 50/50 1on1 Win chance
**double teams = (PBK+PBK/2 vs FMV or PMV x.85) to get Delta diff

- T 75 RBK vs DE 80 BSH = 50/50 but, when DE loses he’s basically locked up due to T STR Delta

- T 65 AWR means he will not pick up blitzes to his side very well
**good LT anchor at PBK vs 1on1, but doesn’t pick up blitzes well

- DE 71 Stamina means you get 1 maybe 2 plays before he’s done.
**although the label isn’t there, his STA makes him a “situational/3rd Down Pass Rusher”

***Gold Nugget info——> Toughness (TGH) Rating is an indicator of players STA Recovery Rate

Default rosters would have these 1st/2nd Rd guys playing very little, if at all due to initial high ratings.
Attached Images
File Type: jpg B0D561C1-BAD7-4CA8-B06D-03F2E5C0347C.jpg (562.9 KB, 166 views)
File Type: jpg D17A2A02-1262-4D2D-8AA2-87C46323EBC5.jpg (566.2 KB, 177 views)

Last edited by khaliib; 12-23-2017 at 01:50 AM.
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