12-27-2017, 02:59 PM
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#40
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MVP
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Re: CFM Rated Roster (XB1)
I’m going to save you guys a lot of work.
Negative is that every solo player will have to do their own work.
Use the default 75-man CFM “Offline” roster (roster still not in-line with draft class levels), Sim min 20 yrs (very slow compared to Cloud), edit from there.
- I can’t put my finger on it, but something about the gameplay is different when not loading a roster into CFM (Cloud loads also).
- Something similiar like the Sliders were going away from the preset into a custom, causes things to be off balance.
Unless a player’s POS rating is at 89 and gets a boost from performance, you’re going to have to edit if you want someone to have 90+ in a POS rating.
- you basically control “Elite” level POS ratings
The only ratings I see a need to edit for gameplay balance
1) QB THP
2) DL TKL
3) K KPW - most generate in high 80’s which doesn’t hit end zone often.
I want to see what your feedback is on this before taking it to the main forum.
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