View Single Post
Old 12-27-2017, 02:59 PM   #40
khaliib
MVP
 
OVR: 19
Join Date: Jan 2005
Blog Entries: 1
Re: CFM Rated Roster (XB1)

I’m going to save you guys a lot of work.

Negative is that every solo player will have to do their own work.

Use the default 75-man CFM “Offline” roster (roster still not in-line with draft class levels), Sim min 20 yrs (very slow compared to Cloud), edit from there.

- I can’t put my finger on it, but something about the gameplay is different when not loading a roster into CFM (Cloud loads also).

- Something similiar like the Sliders were going away from the preset into a custom, causes things to be off balance.

Unless a player’s POS rating is at 89 and gets a boost from performance, you’re going to have to edit if you want someone to have 90+ in a POS rating.
- you basically control “Elite” level POS ratings

The only ratings I see a need to edit for gameplay balance
1) QB THP
2) DL TKL
3) K KPW - most generate in high 80’s which doesn’t hit end zone often.

I want to see what your feedback is on this before taking it to the main forum.
khaliib is offline  
Reply With Quote