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Old 01-05-2018, 10:41 PM   #23
ajra21
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OVR: 1
Join Date: Oct 2011
Re: Scouting/Draft/Progression/Roster house rules

Quote:
Originally Posted by Jimbo12308
So this seems so silly, but it really does have an impact:

When you are drafting and have decided who to pick, close your eyes when the pick report card with the players ovr and attributes comes up. Coaches don’t know if their pick was a stud or a bust the moment they pick them, so why should you?

What impact this has is when you are drafting if you really badly need to fill a hole (linebacker, for instance) maybe there is a linebacker you like in the late first round and one you also like in the late 3rd round. If you get to see the ovr of the first guy and he has great skills, then you know you don’t have to pick the other guy and can use that 3rd round pick for other positions/needs/depth. However, if you close your eyes when the pick details come up, you won’t know for sure what you should do with that later pick. Will you gamble that the 1st round pick was a good one and pick a depth lineman or a wr or something? Or will you pick the 3rd round linebacker too to help make sure you fill that linebacker need?

Silly and simple, but it really does have an impact on your draft.
that is superb! so simple.

i firmly believe madden should remove all OVR ratings. one of the best sim games ever was championship manager. every player had more than 30 individual attributes but no OVR. that allowed you to look at attributes that you considered to be useful. it would make the all aspects of madden immediately more realistic.

also, i'd have the following:
- immediately following the draft, no ratings for any rookie.
- every pre-season game they play, a few attribute ratings are revealed.
- this continues through the first season until all are revealed.
- during their sophomore season, randomly, some attributes get worse which would allow for players to be exposed as "more teams get film on them".
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