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Old 01-06-2018, 08:52 AM   #66
RogueHominid
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Join Date: Aug 2006
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Re: CFM Rated Roster (XB1)

Really great ideas here about rethinking the role of XP in CFM!

I agree that Madden's current XP system allows you to progress players far too quickly, and I really like Khalib's analysis of how important fringe players become to the roster when you eliminate the artificial XP boosts.

I like the idea of making the confidence boosts into "hard" boosts to relevant attributes in the areas affected by confidence. Tdawg, you mentioned upping the relevant INT values--is that an abbreviation for intangibles, or something else?

How do folks feel about AWR and PRC boosts for 1st and 2nd year players, perhaps weighting those boosts a bit to account for snaps played and performance?
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