Too many healthevents (knockdowns) Who agrees?!

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  • Faiered
    Banned
    • Jan 2018
    • 101

    #1

    Too many healthevents (knockdowns) Who agrees?!

    We need more KOs and less Knockdowns its so silly and unjust when opponent gets up fast 10 times and then Kos you with one punch after all your hard work because he got more stamina(stamina is like a health bar in this game).Also it gives a bad image of the UFC organization and his referees who let fighters have brain damage soo many times in a round in this game it brings shame to the sport and all referees who work hard to keep fighters safe from brain damage in real life
    Last edited by Faiered; 02-10-2018, 06:37 PM.
  • Serengeti1
    MVP
    • Mar 2016
    • 1720

    #2
    Re: Too many healthevents (knockdowns) Who agrees?!

    This is a bad post but I agree. I'm kinda starting to get used to there being several knockdowns a fight at this point.

    I hope the knockdowns are reduced somehow but fights don't end in the first round because the damage needed to achieve one remains the same while making it easier to finish when getting one. That's a long sentence but I'm not rewording it.

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    • hawksfan509
      Rookie
      • Sep 2015
      • 22

      #3
      Re: Too many healthevents (knockdowns) Who agrees?!

      Its kind of inconsistent. Sometimes i KO opponents in the first 2 rounds and first few rocks. Other times i knock them down over 5 times.

      I played earlier today and no joke knocked a guy down 9 times before i finished him. Lol.

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      • Faiered
        Banned
        • Jan 2018
        • 101

        #4
        Re: Too many healthevents (knockdowns) Who agrees?!

        Originally posted by Serengeti95
        This is a bad post but I agree. I'm kinda starting to get used to there being several knockdowns a fight at this point.

        I hope the knockdowns are reduced somehow but fights don't end in the first round because the damage needed to achieve one remains the same while making it easier to finish when getting one. That's a long sentence but I'm not rewording it.
        Might be a bad post but Devs needs to understand they cant give that bad image of Ufc and the Referees at least i hope as this game haves the Official UFC license
        Last edited by Faiered; 02-10-2018, 06:34 PM.

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        • WarMMA
          MVP
          • Apr 2016
          • 4612

          #5
          Re: Too many healthevents (knockdowns) Who agrees?!

          Yh the constant knockdowns can get pretty annoying. And despite it also being somewhat due to how some ppl play, it's pretty unrealistic to see double digit knockdowns in a fight. A fighter would get finished long before it got there or the ref (granted it isn't Mario Yamasaki) would stop the fight. Imo, I feel like there should just be a threshold where someone can only be active or alert knocked down so many times in a round. After that threshold is passed, all other knockdowns suffered would automatically be regular ones where a fighter can potentially finish the fight. So say the knockdown threshold number was 3 and a fighter was knocked down 3 times in round 1. After those 3 active or alert knockdowns, a 4th and so on would all be regular knockdowns that go to a finish the fight position. This threshold would only be within a round and would reset each round.
          Last edited by WarMMA; 02-10-2018, 06:53 PM.

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          • Faiered
            Banned
            • Jan 2018
            • 101

            #6
            Re: Too many healthevents (knockdowns) Who agrees?!

            Originally posted by WarMMA
            Yh the constant knockdowns can get pretty annoying. And despite it also being somewhat due to how some ppl play, it's pretty unrealistic to see double digit knockdowns in a fight. A fighter would get finished long before it got there or the ref (granted it isn't Mario Yamasaki) would stop the fight. Imo, I feel like there should just be a threshold where someone can only be active or alert knocked down so many times in a round. After that threshold is passed, all other knockdowns suffered would automatically be regular ones where a fighter can potentially finish the fight. So say the knockdown threshold number was 3 and a fighter was knocked down 3 times in round 1. After those 3 active or alert knockdowns, a 4th and so on would all be regular knockdowns that go to a finish the fight position. This threshold would only be within a round and would reset each round.
            Important is that it not gives the bad image of referees and the Organization not caring for fighters brain damage and life as now it looks like animal pit fighting without any rule or morals as referees are useless in the game
            Last edited by Faiered; 02-10-2018, 07:11 PM.

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