View Single Post
Old 02-22-2018, 09:22 PM   #19
blockdownkickout
Banned
 
OVR: 0
Join Date: Apr 2015
Re: Does madden want a realistic game?

Quote:
Originally Posted by Alfie
No, not really. Let me elaborate a bit...

Say there's "OL Good" and "OL Poor" and there's "QB Great" and "QB Poor". And let's say there's a common defense they are going against. This is how I would expect the scenarios to play out :-

"OL Poor" with "QB Poor" - Pass rush gets to QB in 1.5 sec on average
"OL Good" with "QB Poor" - Pass rush gets to QB in 2.5 sec on average
"OL Poor" with "QB Great" - Pass rush gets to QB in 2.5 sec on average
"OL Good with QB Great" - Pass rush gets to QB in 3.5 sec on average

By giving better passers extra time in the pocket replicates better decision making or smarts/awareness in the video game. In other words a user with Tyrod Taylor will have less time in the pocket and thus should struggle with decision making, whereas a user with Brady or Brees will have more time to throw resulting in better decision making in the video game thus replicating how things are in real life.


This would be better than the current.
Last League I was In. Picked the browns because I’m a glutton for punishment. I play the Steelers week one and Big Bens on the sidelines. Joshua Dobbs who will probably never get real playing time is in and throws for 400 yards off a playaction.


Sent from my iPhone using Tapatalk
blockdownkickout is offline  
Reply With Quote