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Old 02-27-2018, 11:28 PM   #102
Big FN Deal
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Re: Rex's Reflections on Madden 18 and the Future

I took bucky60 to be referring to real world things like coaching/staffs, systems, injuries, etc being represented in the game, to provide context and a cumulative effect to dictate progression/regression. The main point being replicating real parameters like those, creates defacto realistic progression/regression vs just having random progression/regression. Frankly I'm surprised that even needs to be spelled out considering that's what other games have done and still do to achieve "real/realistic" progression and other things. So again the base premise for a myriad of Madden's unrealistic football ills is to focus on replicating real world processes that inherently create realistic results vs trying to create realistic results.

Also to that part about if a dev was reading this, it's unfortunate that a dev would want or need anyone to spell out any of this in detail, considering other games, even other EA games, have done some version of this before.

Last edited by Big FN Deal; 02-27-2018 at 11:42 PM.
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