After the patch, decisions favours strikers over ground game

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  • aliojin
    Rookie
    • Jul 2016
    • 116

    #1

    After the patch, decisions favours strikers over ground game

    The most important factor to win decisions is the number of significative strikes landed.

    Takedowns and ground control does not give points.

    Look at this: I am Thompson



    Significative strikes 31 - 21
    My opponent had a knock down, 11 takedowns, and 2:48 control in top possition (me 0:29)

    Before the patch clearle would have won my opponent.
  • Freshly Baked Gregg
    Pro
    • Jan 2018
    • 605

    #2
    Re: After the patch, decisions favours strikers over ground game

    That’s kind of ridiculous


    Sent from my iPhone using Operation Sports

    Comment

    • GameplayDevUFC
      Former EA Sports UFC Gameplay Developer
      • Jun 2014
      • 2830

      #3
      Re: After the patch, decisions favours strikers over ground game

      Originally posted by Freshly Baked Gregg
      That’s kind of ridiculous


      Sent from my iPhone using Operation Sports
      The KD won the round. That's how the new unified rules score fights.

      Not ridiculous at all.

      Comment

      • Nugget7211
        MVP
        • Nov 2017
        • 1401

        #4
        Re: After the patch, decisions favours strikers over ground game



        Here are the real scoring criteria, takedowns and control have no inherent value if you aren't doing something with them until you get to the third criteria which almost never happens.
        **** off, Nugget7211 - GPD, 2017 & 2018
        Internet Hero - Jack Slack, 2018

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        • GameplayDevUFC
          Former EA Sports UFC Gameplay Developer
          • Jun 2014
          • 2830

          #5
          Re: After the patch, decisions favours strikers over ground game

          And here's an interview with Big John. I'll quote the relevant paragraphs.



          New Scoring System

          McCarthy explained that the new scoring system will be determined with more emphasis on striking and grappling. In the past, fights have been determined by who has been pressing forward the most, with the old criteria stressing the importance of “Octagon control”. However, McCarthy stated that he only wants judges to look at the “impact” of what happens in the grappling and striking exchanges to determine who won a round.

          “(Striking and grappling) are the two elements that make up a fight. If we don’t have two fighters that are either striking or grappling…that’s dancing. It’s not fighting.”

          “We want you to judge the effectiveness of who is the better at either one of those two elements. Obviously, if 90% of the round is striking we want you to go with a heavy emphasis on striking. If 90% of the round is grappling, the stronger emphasis will be on grappling.

          “Who is doing the most to impact a fight and bring a fight to an end?”

          “We’re looking for big power that has an impact on the fight. This is not a game of numbers. If you are giving more credit to numbers than quality, you’re making a mistake. If you have one fighter that lands six jabs fighting a guy who lands one beautiful right cross that hurts his opponent, that one person with the right cross is winning our fight.”

          Success in grappling and striking exchanges to determine winner of rounds
          Quality of strikes rather than volume to be given more emphasis
          Control of grappling exchanges given emphasis in grappling-dominated fights

          McCarthy also outlined the different way to score a fight. According to the new rules, at 10-9 round would be a very even contest in terms of the exchanges with the most aggressive fighter of the two being warranted the 10-9 round.

          According to the new scheme, 10-8 rounds will be scored a lot more liberally. A 10-8 will be rewarded when a fighter clearly wins a round. McCarthy explained that the fights will be judged on the “Three Ds”—damage, domination, duration. If a fighter has been damaged and dominated in a round, the round should be scored a 10-8. If the domination element does not exist, judges are urged to look at how long the duration of the damage lasted and how much of an impact it had on the fight before determining the round a 10-8. If there is no damage, judges need to look at the duration of the domination that occurred in the round.

          10-10 round to be scored for a completely even fight
          10-9 to be scored for marginal round win for one fighter
          10-8 to be scored when there is a large margin between fighters at the end of a round
          10-7 to be scored when there is overwhelming damage and domination in a round

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          • ImAnOlogist
            Rookie
            • Jan 2018
            • 381

            #6
            Re: After the patch, decisions favours strikers over ground game

            Unless the judge is Adalaide Byrd and one of you is more handsome than the other.
            Last edited by ImAnOlogist; 03-06-2018, 03:48 PM.

            Comment

            • LeonVegaSuarez
              Rookie
              • Apr 2016
              • 431

              #7
              Re: After the patch, decisions favours strikers over ground game

              Looking at stats between rounds I pretty much can tell who's ahead. It's pretty realistic. Significant strikes landed, damage (meaning rocking opponent and decreasing overall head health) and number of knockdowns are most important.

              Comment

              • Freshly Baked Gregg
                Pro
                • Jan 2018
                • 605

                #8
                Re: After the patch, decisions favours strikers over ground game

                Originally posted by GameplayDevUFC
                The KD won the round. That's how the new unified rules score fights.



                Not ridiculous at all.

                Pardon, got confused between the round and the entire fight


                Sent from my iPhone using Operation Sports

                Comment

                • aliojin
                  Rookie
                  • Jul 2016
                  • 116

                  #9
                  Re: After the patch, decisions favours strikers over ground game

                  I see significative strikes are the main factor to win a decission. Over time control on top, takedowns, submissions attemps and total strikes. Even over knock downs or damage.

                  Comment

                  • aholbert32
                    (aka Alberto)
                    • Jul 2002
                    • 33106

                    #10
                    Re: After the patch, decisions favours strikers over ground game

                    Originally posted by aliojin
                    I see significative strikes are the main factor to win a decission. Over time control on top, takedowns, submissions attemps and total strikes. Even over knock downs or damage.
                    Sig strikes are not the main factor to win a decision. KDs and damage trump all. I lost a fight last night where I had more SSs in each round because i got knockdown once in rounds 2 and 3.

                    Comment

                    • fballturkey
                      MVP
                      • Jul 2011
                      • 2370

                      #11
                      Re: After the patch, decisions favours strikers over ground game

                      Significant strikes are not calculated in the game the way they are in real life so I hope they aren’t weighted at all.
                      Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

                      Comment

                      • RyanFitzmagic
                        MVP
                        • Oct 2011
                        • 1959

                        #12
                        Re: After the patch, decisions favours strikers over ground game

                        I won a 29-28 split decision (I was Frankie Edgar vs Nate Diaz) where I landed 30 fewer significant strikes, but was 6/11 on takedowns to his 0/0

                        Last edited by RyanFitzmagic; 03-07-2018, 12:26 AM.

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                        • aliojin
                          Rookie
                          • Jul 2016
                          • 116

                          #13
                          Re: After the patch, decisions favours strikers over ground game

                          Before or after the patch?

                          We need the information round per round too.

                          Originally posted by RyanFitzmagic
                          I won a 29-28 split decision (I was Frankie Edgar vs Nate Diaz) where I landed 30 fewer significant strikes, but was 6/11 on takedowns to his 0/0

                          Comment

                          • EJ_Manuel
                            Banned
                            • Jul 2008
                            • 464

                            #14
                            Re: After the patch, decisions favours strikers over ground game

                            With how insanely easy knockdowns and rocks are to come by in this game, making them basically the only criteria to win a round seems a little much.

                            Comment

                            • aliojin
                              Rookie
                              • Jul 2016
                              • 116

                              #15
                              Re: After the patch, decisions favours strikers over ground game

                              Decisions looks like area based in a karate points system.

                              I have a lot of fights where my opponent wins a decision only because the have more signiticative strikes, without real dannger for me, but they are dominated 80% of the fight on the ground.

                              Those are the classical McGregor against Edgar, Nurmagodenov or GSP. McGregor throws a lot of strikes but he is taken down and is defending on his back almost all the fight.

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