I would love to get a power modifier on some of the general strikes, i'm talking about jabs, straights, hooks, uppercuts. In my opinion I think some of the damage these general strikes do way to much damage and cause rocks/and knockdowns.
From my experience playing the game 95% of my fights end in a KO/TKO, very rarely do decisions happen. If I do go to a decision it's a conscious effort to not try to finish my opponent, usually on both parts.
I believe adding a "Power modifier" adds a whole new layer to the game. Power shots would obviously take a lot more stamina, and would drain you quickly if spammed, however they would be much more dangerous and would make a smart player think twice about banging it out in the center.
This would allow you to play in many different ways, if you wanted to take the "Rory MacDonald" approach and just conserve your stamina and pick apart your opponent without hurting them you could. If you wanted to go with the "Mike Perry" approach and just look to take out your opponent in the first round, you could do it. Or use light punches to set up a finish kind of like Yoel Romero.
I love vulnerability, don't get me wrong. I don't want EA UFC 2 damage, but I feel like the game is a little bit rock em sock em at the moment. Of course the head movement spam and counter issues would have to be fixed before this is even considered. What do you guys think?

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