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Old 05-12-2018, 08:05 PM   #30
Kanobi
H*F Cl*ss *f '09
 
Kanobi's Arena
 
OVR: 14
Join Date: Apr 2003
Posts: 5,980
Blog Entries: 17
- Scrap the physics engine...replace it with an immensely deep and varied system of scripted, contextual animations for all forms of player interaction and movement thus creating a sense of explosiveness and impact.

- Take player models to the next level with different varied musculature types, arm lengths/wingspans and bone structure allowing for even more lifelike graphics.

- Advance and deepen the traits system to further govern the player behavior and decision making both on and off the field. Basically, each player will have their own unique psychological profile making your CFM feel "Alive".

- Full integration of Pro Football Focus data for player ratings and performance progression.

- A complete replication of TV Broadcast style presentation using the exact same cutaway shots, replays, overlays, sideline reporting, injury updates, etc* you'd see on gamedays...not some "re-imagined EA" vision of a TV broadcast.

Last edited by Kanobi; 05-12-2018 at 08:10 PM.
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