Oh man did this post hit the nail on the head. The only people I ever interact with in this game are sim heads. I run a 32-man sim league and talk to multiple other commishes of 32-man sim leagues to get feedback on my sliders which are specifically designed to give the most NFL-like 32-man User v User gameplay. I get to see what happens in actual games, outside the forum posts, and I can tell you straight up, random chance pisses sim heads off as much as the competitive crowd. Even though random chance is a great way to handle simulation realities.
Human beings in general, unless you work with probability on a regular basis, do an incredibly poor job intuiting what chance looks like. That's why you have so many folks who believe the game is "scripted"--they honestly believe this, despite the fact that it fails every basic logical test. Why? Maybe more than one reason, but I guarantee a big one is because when low % things happen, their brain tells them they shouldn't happen. And instantly forget all the many, many times that thing didn't happen.
Sim heads like to throw the ball 15+ yds downfield two/three/five times as often as an NFL QB would, leading to more INTs, leading to complaints about why does the game have such an unrealistic amount of INTs? Sim heads don't pay close attention to potential blitzers like an NFL QB, leading to sacks, leading to complaints about why did terrible Madden break the pass rush? Sim heads don't realize they're doing this, but they do it and it's pretty common, because sim heads are still human beings. And none of us are Tom Brady, so when unrealistic results happen, people often blame the game.