Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & More

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33880

    #1

    Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & More

    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • solmon
    Pro
    • Aug 2010
    • 890

    #2
    Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

    Wish RPO made it in
    Gig 'Em

    Comment

    • XtremeDunkz
      CNFL Commissioner
      • Aug 2007
      • 3414

      #3
      Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

      Uhhh man coverage nerfed?

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      • GameBreaker35
        Rookie
        • May 2012
        • 382

        #4
        Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

        Originally posted by XtremeDunkz
        Uhhh man coverage nerfed?

        Sent from my SM-G950U using Tapatalk


        Damn, how much more needed can it get? I mean it’s basically useless as is...

        I’m surprised the banjo call didn’t make it in on man coverage due to the previous creative director and gameplay developers talking about this concept on Twitter.
        Alabama Crimson Tide | Jacksonville Jaguars

        Comment

        • Hova57
          MVP
          • Mar 2008
          • 3754

          #5
          Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

          I think the reworked running make it better already..just a guess

          Sent from my Pixel XL using Tapatalk

          Comment

          • khaliib
            MVP
            • Jan 2005
            • 2884

            #6
            Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

            Originally posted by GameBreaker35
            Damn, how much more needed can it get? I mean it’s basically useless as is...

            I’m surprised the banjo call didn’t make it in on man coverage due to the previous creative director and gameplay developers talking about this concept on Twitter.
            Man was not useless, folks just didn’t know that WR positional ratings dictated how good/bad MCV was more so, than the actual MCV rating itself.

            With the reworked catch interactions done & Acceleration Burst added, MCV in its current state might have been overpowering or caused issues, preventing the retooled interactions & Acc Burst from functioning correctly.

            Will have to see some gameplay to see its impact.

            Comment

            • imraged
              Rookie
              • Jun 2008
              • 156

              #7
              Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

              The biggest potential pitfall Madden faces is that the defensive line mechanics may not be able to match the new running backs. True, momentum will have a greater role to play, meaning that speedy and powerful linebackers like Anthony Barr will be able to fly in and stop lighter running backs in their tracks, and the strafe mechanic has been updated to be more precise. But defensive tackle play is "due for an update," Oldenburg says.

              Don't like the sound of this.

              Comment

              • iNolaNightmare
                Rookie
                • Sep 2012
                • 276

                #8
                Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

                Originally posted by imraged
                Don't like the sound of this.


                Yeah I wasn’t excited to hear that or this:

                But the end goal is still to put as much control as possible in the hands of the players. "Even if that means that we have to take a creative license with authentic looking stuff, we're going to we're going to err on the side of player control. Maybe a player's leg doesn't look exactly right there, and I know that doesn't sound great in a vacuum, but I think in order for people to feel like they have an impact on the game they want to feel like when they hit a button they see something happen."

                Comment

                • 4thQtrStre5S
                  MVP
                  • Nov 2013
                  • 3051

                  #9
                  Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

                  "On the subject of defense, Oldenburg says that zone coverage is getting a boost while man coverage will likely be nerfed...."


                  This info along with the info that, "defensive line mechanics may not be able to match the new running backs," concerns me at this point..

                  I feel DTs are already afterthoughts when building a team. A DT, especially the NT position, is a key position in the 3-4 itself. I fear M19 will again allow the use of any DT to basically handle the NT position. Hoping that size will make some difference for the position.

                  Comment

                  • T4VERTS
                    MVP
                    • Jan 2011
                    • 1153

                    #10
                    Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

                    Originally posted by 4thQtrStre5S
                    "On the subject of defense, Oldenburg says that zone coverage is getting a boost while man coverage will likely be nerfed...."


                    This info along with the info that, "defensive line mechanics may not be able to match the new running backs," concerns me at this point..

                    I feel DTs are already afterthoughts when building a team. A DT, especially the NT position, is a key position in the 3-4 itself. I fear M19 will again allow the use of any DT to basically handle the NT position. Hoping that size will make some difference for the position.

                    In theory the new momentum aspect of a bigger NT should have an impact in the collision with the lineman. To what extent this impacts play is yet to be seen.
                    Follow me on Twitter @T4Verts

                    Comment

                    • vannwolfhawk
                      MVP
                      • Jun 2009
                      • 3412

                      #11
                      Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

                      On the subject of defense, Oldenburg says that zone coverage is getting a boost while man coverage will likely be nerfed, at least in the short term. In particular, he points to Cover 4, deep safety, and curl flat as points of interest. Of course, Madden is always in motion, so this will likely last until the first patch hits.

                      LMAO! Man defense and man coverage is the 1 thing they have missed on every year. SMH! Looks like another year of major slider changes or all zones being called. This is disappointing!

                      I wish they got RPO in the game too as a Seahawks fan but oh well. A few things that worry me though and has always been a problem with EA is putting things in the game that don't have a counter to it. For example they put in push the pile which is great offensively in short yardage or goal line situations. I love the sounds of other additions and the all 22 man true step control, BUT what about the same thing being applied to LB's to come in and do the same thing as the RB's in pushing the pile? I want the game to be a game of inches at times when it should be... Do I have to rely on the dice roll if my DT makes the tackle? Is it a year where all 3rd & 1's will be completed, 4th & inches? They did add a counter for the one cut and said they improved the accuracy with the strafe which is good balance and counter. Anyways, all speculation and we will see what changes in next few months. Hopefully enough people complain about the man defense being nerfed like it needed to be. I thought it was nerfed as low as it could possibly be nerfed!

                      Edit: just saw others mention this as well after I posted...
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                      http://www.nextplayhoops.com

                      Comment

                      • vannwolfhawk
                        MVP
                        • Jun 2009
                        • 3412

                        #12
                        Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

                        Originally posted by khaliib
                        Man was not useless, folks just didn’t know that WR positional ratings dictated how good/bad MCV was more so, than the actual MCV rating itself.

                        With the reworked catch interactions done & Acceleration Burst added, MCV in its current state might have been overpowering or caused issues, preventing the retooled interactions & Acc Burst from functioning correctly.

                        Will have to see some gameplay to see its impact.
                        I hope you are right. But going off of every madden game ever made (maybe slight slight exaggeration) and I have played every 1 of them, their past history says otherwise & this is not the case. We'll see...
                        Basketball Playbooks
                        http://www.nextplayhoops.com

                        Comment

                        • roadman
                          *ll St*r
                          • Aug 2003
                          • 26339

                          #13
                          Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

                          Man to Man didn't make it in for the street date, but appears to be left open by using "short term" and likely last until the first patch hits.

                          Is it possible it's still being worked on and put into a future title update or future title?

                          Time will tell, but at least, there is the transparency they have been bringing up.

                          Comment

                          • jfsolo
                            Live Action, please?
                            • May 2003
                            • 12965

                            #14
                            Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

                            IMO, it's hard to make a judgement on any of the aspects of gameplay until we see how RPM affects every player. Having 3 separate route running ratings for receivers should also alter how man and zones play as well.
                            Jordan Mychal Lemos
                            @crypticjordan

                            Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                            Do the same thing tomorrow. And the next. Now do it forever.

                            Comment

                            • roadman
                              *ll St*r
                              • Aug 2003
                              • 26339

                              #15
                              Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

                              And there is this too:

                              Quarters and Palms are commonly referred to as “Man Match” defenses, which simply means the defenders in coverage can match up and play man-to-man.."

                              And Simftballcritic chiming in:

                              Wait until you see how they play out in game.

                              Comment

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