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Old 06-24-2018, 12:49 PM   #46
Solid_Altair
EA Game Changer
 
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Join Date: Apr 2016
Re: The spinning kick

Quote:
Originally Posted by AeroZeppelin27
Ignoring damage.

What are your thoughts on upping the stun rates for flush, well timed liver kicks, as well as liver kicks to an opponent blocking high?

Say, off a lunge, or heavy strike intercept, youknow, in instances where it lands with a high vulnerability buff.

Two Thai knees will cause a body stun usually but 3 roundhouse kicks flush to the liver in quick succession never have for me (outside of a gassed opponent)

I don't really mind the damage done and stamina drain, but you can literally hurl your liver into Overeems shin with a lunge and be fine and dandy, that should knock the wind out of you for a few seconds atleast.

Something to simulate the utter brutality of all those toxins being forcibly slammed back into your body.
That's a good question. I'm quite neutral about it. I'm curious about what a small decrease in the rock tolerance i the body would do. But we'd have to ask the top guys if they think it would be likely to make the body shots OP.

Quote:
Originally Posted by FCB x Finlay
I have provided evidence of how it is unpowered in terms of damage and speed, especially compared to real life.

So far youve sair about a high level fight, and how you feel damage is fine.
You have provided data. That's not necessarily evidence.

If you're asking for a buff, the first think you must consider is if it would make the thing OP. If people are already throwing a healthy amount of these kicks, would a buff create an excessive preference for these techniques?

Data is generally good, but counting how many kicks for a KND in practice mode doesn't really help a lot in answering that question.
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