You pose something I’ve never thought of, but hits on something if you think about it.
Why does the playcall/play selection screen has to be so big and in your face?
When I see the initial shot of the stadium, and all the work that’s put into, I just wonder why it doesn’t play a larger role dealing with the presentation package?
I guess I’m just curious to what Madden would look like beyond the whole up close/ in your face aspect of how everything seems to be presented before the gamer.