I’m a Sim gamer.
The can use whatever grading mechanism they want.
Just want players to...
1) play similiar to their likeness
2) show some Player Differentiation during gameplay
3) AI present some form of challenge to me as a gamer
Stats can be as accurate, with every I dotted and T crossed, but if these three elements are not presented through the system EA uses (ie Ratings), it’s nothing more than a Text based simulation that just churning data out.
Instead of doing this challeng of data ideology against the guy, I think it would be more advantageous to ask “what will the different THP levels produce during gameplay”?
- it may highlight the gameplay purpose and bring understanding to why each QB THP is rated at that level
I know that 100%, OS would benefit more by provoking for more of his insights, rather than challenging his knowledge/ability on the work he’s doing as part of the Dev Team.
A Madden dev is in this forum communicating with us when he doesn’t have to be here.
I really hope folks keep that in mind before they hit Submit Reply to their post!!!