07-16-2018, 06:09 PM
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#26
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MVP
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Re: Improving upon the new Franchise features moving forward
I'm certain a better job could be done. Whether or not they would ever invest the time and resources is another question. I gave up a long time ago on expecting a challenge from the CPU in most mass marketed games.
Even games that manage to pose a challenge do so because the mechanics lend themselves to giving the AI buffs or handicapping the human player. Let the CPU build its roster with no salary cap or player limit, but impose these constraints on the human, and you might have a game.
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