One thing that's been on my personal wish list for a while is seeing the AI guard certain guys (in this example, Russell Westbrook) a certain way.
A big part of (problem with) Russell Westbrook's game is his efficiency (or lack thereof). One could speculate that a big reason is because he takes a very inefficient shot in basketball a fair bit - mid/long range 2 point shots. Usually on pull ups.
A big reason, or the main reason this happens is because his drive/speed is so devastating that defenders drop off as soon as he starts to think about driving. A gap is created and the mid range J opens up - as a result, he takes it (more often than not).
For years I've been wishing this could be replicated in NBA 2K games and each year I find myself (slightly) disappointed it is not the case.
E.G; In NBA 2K18, I find the AI has a tendency to guard Russ tight almost all of the time. On a drive attempt I find the AI plants and wants to take a bump in the chest. Blowing by them then becomes the only logical option. As a result I see a few too many successful dunks per game and a shot chart that doesn't quite reflect that of his in a real NBA game.
There needs to be an ability to attack downhill without the aid of a screen.
Below is a brief video showing some instances of how guys drop back on him and he takes the pull up.
<iframe width="560" height="315" src="https://www.youtube.com/embed/oxmlNFedIKs?start=25" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
Seeing the defenders shuffling back in anticipation of the potential drive attempt is a big part of guarding guys whose tendency is to drive first. As a bi-product, the efficiencies or inefficiencies (statistically) would surface adding to the immersion of the game. This wouldn't just apply to Russell Westbrook, but to any players in the league who have a tendency to drive before shooting (Greek Freak, John Wall, Rondo, prime Rose, the entire Lakers squad

Because this is essentially how I play NBA 2K games 95% of the time (offline as OKC), you can imagine the slight irk in not being able to replicate such a key aspect of their play style. I'd imagine this is fairly universal to other people who have a player with the same tendency balance on their preferred squad.
I guess one reason I'm posting this is with hope that it's seen/heard by enough people (or the right people) and eventually makes its way to a board room table for discussion prior to a release of an NBA 2K game one day.
Equally, does a defensive mechanic like this seem realistic/unrealistic? Does it seem like the sort of thing that could eventually be replicated in an NBA 2K game? Thoughts?
Sorry for the long post, hope to hear some thoughts on this.
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