In total I played around 7 games (3 6 minute games, 4 15 minute games).
My goal for these sliders were to replicate real life NFL stats along with realistic and enjoyable gameplay, with the amount of games I've played I believed I have found the perfect balance more so. All of the research I've done like Avg NFL tackles in a game, rushing and passing yards comes from http://sportingcharts.com and with those stats I collected I then went through trail and error with these sliders to replicate the same stats that can be found on their website. I must say that these sliders were fun to play on and frustrating at the same time (mainly because of run blocking) everything seemed smooth and teams that had the better advantage showed it, but there are some few things I noticed while playing and I will list them down here.
- Lower rated running backs will likely make more mistakes while higher rated ones will burst through the hole.
- 15 minutes is a must to replicate real life stats anything less than that just produces low scoring games and I believe the NFL average score is a team is 21.7 points.
- Teams seems to play different but it seems like their limited to about 3 different playing styles during my time of play.
- Penalties are hit or miss, I believe the avg combine for penalties is 14 and my results were around 8-10 mainly holding calls, encroachment, neutral zone infraction, and offsides. Pass interference may need a boost up but you will most likely more canned animation instead of it feeling organic.
-RUN BLOCKING SLIDER is important for the CPU and USER as it should be explained in my video
HOUSE RULES
1. ONLY USER THE DT. (when I create sliders it's intended for my CPU to make the right choices and I must trust them also adjust to the opposing team.) Must be disciplined stay on the DT no matter what and try to get to the qb and let your CPU guys make plays.
2. Audibles/Hot Routes do not matter. Call or make however many changes you want withing the play play clock. The CPU is going to call very good plays to the point it seems like they know what you are calling, so make every adjustment count.
3.Make your own catches on offense. WR Awareness seems to atrocious this year and you will find yourself making most of your own catches. (THIS MEAN HOLDING DOWN ONE OF THE THREE BUTTONS, NO SWERVING OR CHEESING.)
4. OPEN UP THE PLAYBOOK, KEEP THE CPU GUESSING.
Before playing with these sliders in franchise I would recommend testing them out in play now or a test franchise to get a feel for them. I would 3 games is good enough to make a decision, you should play a bad team, a team around your overall, and a team better than your team by sizable margin. Bad teams will play bad and good teams will play good do not expect to come in with a bad team vs a superior team and expect to blow them out. Now since that is out of the way we can finally get into the sliders.
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GAME OPTIONS
SKILL LEVEL/ ALL-MADDEN
GAME STYLE/ SIMULATION
GAME SPEED/ FAST
QUARTER LENGTH/ 15 MINUTES
PLAY CLOCK/ ON
ACCELERATED CLOCK/ ON
MINIMUM PLAY CLOCK TIME/ 15 SECONDS
INJURIES/ 53 For Play Now, CFM 15-30
FATIGUE/ 70
PLAYER SPEED PARITY SCALE/ 45
PENALTIES
OFFSIDE/ 55
FALSE START/ 55
OFFENSIVE HOLDING/ 55
DEFENSIVE HOLDING/ 55
FACEMASK/ 55
ILLEGAL BLOCK IN THE BACK/ 55
ROUGHING THE PASSER/ 55
DEFENSIVE PASS INTERFERENCE/ 55
OFFENSIVE PASS INTERFERENCE/ ON
KICK CATCH INTERFERENCE/ ON
INTENTIONAL GROUNDING/ ON
ROUGHING THE KICKER/ ON
RUNNING INTO THE KICKER/ ON
PLAYER SKILL
PASSING
QB ACCURACY/ 35
PASS BLOCKING/ 15
WR CATCHING/ 38
RUSHING
RUN BLOCKING/ 90 (Can be changed depending on good your team line is)
FUMBLES/ 40 (Also can be changed as better teams will force more fumbles)
PASS DEFENSE
REACTION TIME/ 40
INTERCEPTION/ 35
PASS COVERAGE/ 40
RUSH DEFENSE
TACKING/ 45
SPECIAL TEAMS
FG POWER/ 40
FG ACCURACY/35
PUNT POWER/40
PUNT ACCURACY/35
KICKOFF POWER/46
CPU SKILL
PASSING
QB ACCURACY/ 45
PASS BLOCKING/ 20 -PN , 17 CFM
WR CATCHING/ 45
RUSHING
RUN BLOCKING/ 80
FUMBLES/ 50
PASS DEFENSE
REACTION TIME/ 80
INTERCEPTION/ 45
PASS COVERAGE/ 80
RUSH DEFENSE
TACKING/ 55
SPECIAL TEAMS
FG POWER/ 45
FG ACCURACY/45
PUNT POWER/45
PUNT ACCURACY/45
KICKOFF POWER/45
AUTO SUBS I did not create my own auto subs but used one from a fellow operation sports member and I will list his name and his sub sliders below
AUTO SUBS (FLAZKO'S NFL MADDEN 18 SLIDERS & SETTINGS)
Out / In
QB: 0/1
RB: 88/92
WR: 90/93
FB/TE: 20/25
OL: 0/1
DT: 95/97
DE: 95/97
LB: 92/95
CB: 55/60
S: 40/45
The sliders if you want to download them on Xbox one my Gamertag is: XMiamiNativeX and the sliders should be called TEST and TESTCPU these sliders are final so don't worry about the name. Hope you guys enjoy and dont forget to check out the video for more details.

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