The concept of being told when and where your opponent is going to strike + not being a person with a disability like it's meant for = A huge advantage once learned. Feints tend to disrupt it a bit, but even then that person will always be an inherent advantage with it on if they're capable.
I would propose a disrupted/distorted screen being that it's meant for disabled eople who were playing the game on just audio cues alone.
Or at least a removal from ranked.
Anywho, loving this tuner, this is definitely favoring tactical block breaking aggression so I'm wondering what they're going to do for outside fighters now [emoji102][emoji102][emoji102]
Love what they did with body kicks, now people can't hug the high and low block back and forth so they can hope to catch a body kick by chance.
Would hope for a reduction in damage from the DOM Sprawl position, now that GA has been nerfed for the SUB Sprawl, the offensive person can just lay on top and destroy the body, deny, until the ref breaks it up (I'm guilty of doing this myself, along with having it done to me lol)
GLAD that Jab Spin Kick got nerfed, along with the other hilariously previously sped up Super Saiyan moves after a jab.
Screenshot_20180809-165133_PS%20Messages.jpg
Sent from my SM-G965U using
Operation Sports mobile app