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Originally Posted by VincesVictims |
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So after two full games I am seeing way to many injuries. Goff Gurley cooks three defensive starters and two offensive linemen are out for more than 5 weeks. I know injuries are part of the game but damn. Armor what are the new tweaks. Lol I need to know I need to know. Lmao. I am loving this years game though.
Sent from my SM-G955U using Operation Sports mobile app
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Ok......some adjustments are coming. I am going to make a 1.2 update here in a few minutes and then this weekend I will unveil the 1.5 update which guys......is great.
Testing the crap out of injuries both in game and simulated. Also fatigue.....again not working like Madden 16, auto subs are useless.
I am going to say this...Madden is give and take. Sub's are simply up to you as the user. The CPU will do what is does. When you try to play around with fatigue and auto subs as well as penalty sliders the game get's super wonky.
I have locked in some smooth as butter gameplay and I can tell you the game I played this morning was awesome. Injuries are being adjusted.
Also quarter length. Folks....it is entirely up to you.
8 minutes, 9 minutes, 10 minutes no run off or 15 minutes with 25 second runoff or 20 second runoff...whatever gives you the play count and stats, flow you want.
It does not affect the gameplay play this year. No way it does..I am convinced now. Contrary to other slider makers whom I highly respect this is my theory and I am sticking to it. I have played with my sliders with different quarter settings etc....no affect to gameplay play or the CPU. They make adjustments just fine with 15 minute quarters and 20-25 second runoff.
Just finished a game Rams 23 Cardinals 20. 15 minutes with 20 second runoff.
Fantastic balanced game.
More news and notes coming soon. I gotta work a little here for a living. Back soon!!!