MyTeam has become unplayable

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  • VAWereWolf65
    MVP
    • Jul 2016
    • 1734

    #1

    MyTeam has become unplayable

    Remember in 2k17 when they removed the Dynamic Ratings cards that they had in 2k16 because they “wanted to put more emphasis on the ‘moments’ cards”?

    Well 2k procceeded to release 16 cards rated as a 99 overall in 2k17, compared to the mere 5 cards rated as a 99 overall in 2k16.

    2k18 really jumped the shark, release a grand total of 53 cards rated as a 99 overall.

    I mean what’s the point of this? All 53 of those cards play like exactly the same person? Do we really need a 99 overall Lou Williams and Lonzo Ball and Donovan Mitchell and Ben Simmons and Rudy Gobert and Baron Davis?

    Bring back the dynamic ratings cards and stop inflating the ratings to the heavens. It’s become absolutely atrocious.
    VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)
  • Young Coaches
    Rookie
    • Aug 2015
    • 171

    #2
    MyTeam has become unplayable

    I been saying this for the longest. Ever since contracts became a thing I suspected the shark approach nearing by. Make no doubt about it, as top 10 on PNO, I’ll still buy and give the game my all in terms of hours put in, in addition to commenting where posts like this are concerned (addressing important issues like this one). But is just how it works... we can never give these guys enough credit for the game they’ve put together. Specifically referring to having New all time teams, post/dribble moves, unmatchable player movement & such.

    As an attribute to your argument, there should not be this many 99 overall player’s period. To piggy back, there shouldn’t be this amount of players shooting 3s at a 89+ rating clip either.

    Sent from my iPhone using Tapatalk
    Last edited by Young Coaches; 08-14-2018, 04:21 PM.

    Comment

    • Cowboyfan_19
      Pro
      • Jan 2015
      • 724

      #3
      Re: MyTeam has become unplayable

      I thought MyTeam was already unplayable at the very beginning of the year when I was going after that Sapphire Marcus Camby card in Supermax.


      The flaws in the gameplay mechanics on a standard game are magnified to the extreme in MyTeam due to the endless amount of absurd ratings and badges and even dunk tendencies.


      MyTeam 2k16 was really fun because like you said, there were limitations to every card. There were no HOF badges either (which ruin the game).



      Now, all you need is a 5 out set with a slasher to blow by or drive & kick for EASY 3s.


      MyTeam is barely a notch below park mode in terms of arcadiness, and that completely closes the skill gap.


      PNO is a lot better in terms of rewarding solid fundamental basketball, and I've been able to win 58% of my games with the sorry 2003 Mavs constantly having to go up against guys that use the '13 Heat, '12 Thunder, '08 Nuggets, '04 Lakers, & '96 Bulls, all significantly more talented teams. In MyTeam though, I don't think I've won more than 40% of my games with an all diamond squad. It's atrocious & you feel like you lose brain cells with each game seeing how dumb basketball is being rewarded play after play.
      Last edited by Cowboyfan_19; 08-14-2018, 04:28 PM.

      Comment

      • CaVsFaN2273
        MVP
        • Jul 2018
        • 1052

        #4
        Re: MyTeam has become unplayable

        I don't even play MyTeam and I was confused as to why they were giving out all of these pink diamonds. I was thinking like man a bunch of these players don't even deserve a 90 overall, this must be ruining the game mode for the people that really like to play it.

        Comment

        • ksuttonjr76
          All Star
          • Nov 2004
          • 8662

          #5
          Re: MyTeam has become unplayable

          Originally posted by CaVsFaN2273
          I don't even play MyTeam and I was confused as to why they were giving out all of these pink diamonds. I was thinking like man a bunch of these players don't even deserve a 90 overall, this must be ruining the game mode for the people that really like to play it.
          Hmmmmm...what's a typical starting 5 out curiosity? I would think people would pretty much have the same team after a while.

          Comment

          • Cowboyfan_19
            Pro
            • Jan 2015
            • 724

            #6
            Re: MyTeam has become unplayable

            Originally posted by ksuttonjr76
            Hmmmmm...what's a typical starting 5 out curiosity? I would think people would pretty much have the same team after a while.

            PG: 99 Ben Simmons
            SG: 99 Kobe Bryant

            SF: 99 Kevin Durant
            SF: 98 Kawhi Leonard
            C: 97 Demarcus Cousins


            Absolutely unguardable. That's what you see on the average game.

            Comment

            • ksuttonjr76
              All Star
              • Nov 2004
              • 8662

              #7
              Re: MyTeam has become unplayable

              Originally posted by Cowboyfan_19
              PG: 99 Ben Simmons
              SG: 99 Kobe Bryant

              SF: 99 Kevin Durant
              SF: 98 Kawhi Leonard
              C: 97 Demarcus Cousins


              Absolutely unguardable. That's what you see on the average game.
              No Jordan? Scary....

              Comment

              • jyoung
                Hall Of Fame
                • Dec 2006
                • 11132

                #8
                Re: MyTeam has become unplayable

                This was the worst year for MyTeam since I started playing it in 2K14.

                In previous years, most MyTeam cards would have legitimate strengths and weaknesses that you had to gameplan around.

                But this year, every popular card in the game could speed boost, contact dunk, and shoot threes (including centers and power forwards who never shot threes IRL).

                2K18 took all of the strategy out of the mode and just dumbed it down to lowest common denominator garbage where every card plays the same and has access to all of the same HOF superpowers.

                It was also so easy to obtain super cards for cheap on the marketplace that all of the cards you could earn by playing the offline modes were just a waste of time to go after.

                And the lack of positional restrictions meant that all point guard cards under 6'7" were unusable online, since everyone would just use 6'8" to 6'11" small forwards as their team's point guard.
                Last edited by jyoung; 08-14-2018, 11:18 PM.

                Comment

                • olajuwon34
                  Pro
                  • Aug 2017
                  • 681

                  #9
                  Re: MyTeam has become unplayable

                  They literally just went insane with this mode, no boundaries or structure.

                  Comment

                  • Bulletproof86
                    Rookie
                    • Sep 2015
                    • 263

                    #10
                    Re: MyTeam has become unplayable

                    I've already said that to other modes like park and pro am:
                    Its all about spectacular offense like NBA JAM!!!
                    Boomshakalaka!
                    2k becomes more and more arcade then simulation.
                    "Talent win games, but teamwork and intelligence wins championships..."

                    - Michael GOAT Jordan -

                    Comment

                    • Erithtotl
                      Pro
                      • Aug 2002
                      • 679

                      #11
                      Re: MyTeam has become unplayable

                      I tried to get into myTeam in 17 but felt I started too late, so was all ready to jump in from the start this year. But it was so bad I quickly moved on and left with a bunch of unspent MT after about 6 weeks.

                      Comment

                      • isdatyt
                        Pro
                        • Feb 2012
                        • 672

                        #12
                        Re: MyTeam has become unplayable

                        The mode is LITERALLY billed as fantasy mode and has been for years. The first screen in the trailer says "2K's FANTASYcard collector is back." Complaining about unrealistic cards is just asinine, when that's literally the entire point of the game mode.

                        Also, the biggest issue wasn't OP cards or teams because when everybody is OP, nobody is. The real issue was how easy the "5 out 1v1 dribble god" method was to abuse. The issue has always been the gameplay. The same schemes were possible in early SM when my best player was the preorder Shaq which had 4 badges at most.

                        Early SM you ran into a lot of Gold Pau Gasols and Gold Raef LaFrentz, or Ibaka because they were the best shooting bigs and the method still worked, so no it's not HOF badges and OP ratings. It got to the point where if my opponent ran the 5 out play, I'd just quit out.

                        When you consider the changes being talked about for 2K19, a lot of this should go away. On-Ball Defense being improved as well as the new dribble limitations that almost completely nullify this strategy as long as you're a good defender. They've talked about blow-by animations only triggering when there is a serious speed or size mismatch rather than every single play as well as the Takeover system that rewards players for playing to their archetypes. I'm sure having Boogie sit in the corner ready to launch threes all day won't even be worth the contracts.

                        Comment

                        • Real2KInsider
                          MVP
                          • Dec 2003
                          • 4656

                          #13
                          Re: MyTeam has become unplayable

                          I was into MyTeam back at the start but I would agree the mode is unplayable from a competitive standpoint. It exists mainly to monetize retired player rights.

                          I regularly play Magic: The Gathering, a CCG that is celebrating it's 25th anniversary. The MyTeam model will attract the new/young player who has never played MyTeam, but at some point players will tire of their collection resetting every single year. There are probably very few players who make it to year three (much less year five). Imagine how few of them will make it to year 10 or 20 without substantial changes to the system. They aren't building a playerbase - they're maintaining a revolving door.

                          There are numerous decisions 2K could be making to the model to extend it's long-term viability and make it a genuine mode. Giving away insane unbalanced promo cards every single week isn't one of them. That's treating your game like a cash grab rather than an actual game.
                          NBA 2K25 Roster: Real 2K Rosters - Modern Era
                          PSN: Real2kinsider
                          http://patreon.com/real2krosters
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                          Comment

                          • UnbelievablyRAW
                            MVP
                            • Sep 2011
                            • 1245

                            #14
                            Re: MyTeam has become unplayable

                            Originally posted by isdatyt
                            The mode is LITERALLY billed as fantasy mode and has been for years. The first screen in the trailer says "2K's FANTASYcard collector is back." Complaining about unrealistic cards is just asinine, when that's literally the entire point of the game mode.

                            Also, the biggest issue wasn't OP cards or teams because when everybody is OP, nobody is. The real issue was how easy the "5 out 1v1 dribble god" method was to abuse. The issue has always been the gameplay. The same schemes were possible in early SM when my best player was the preorder Shaq which had 4 badges at most.

                            Early SM you ran into a lot of Gold Pau Gasols and Gold Raef LaFrentz, or Ibaka because they were the best shooting bigs and the method still worked, so no it's not HOF badges and OP ratings. It got to the point where if my opponent ran the 5 out play, I'd just quit out.

                            When you consider the changes being talked about for 2K19, a lot of this should go away. On-Ball Defense being improved as well as the new dribble limitations that almost completely nullify this strategy as long as you're a good defender. They've talked about blow-by animations only triggering when there is a serious speed or size mismatch rather than every single play as well as the Takeover system that rewards players for playing to their archetypes. I'm sure having Boogie sit in the corner ready to launch threes all day won't even be worth the contracts.
                            No, the ratings are a huge part of why the mode went downhill. The "fantasy" aspect of the game is putting together rosters of players from different eras and teams together to make your dream team. Thats where the fun in the game is. I want Orl T Mac to play with my Kawhi Leonard. That doesn't mean that I want 2k to overrate T Mac by making him have Steph Curry shooting ratings. 2k deciding that the mode should just be NBA Jam by inflating the ratings of all Amy and above players ruins the integrity of the competitive part of the mode because players no longer have weaknesses. Bill Russell and Ben Simmons having a 3pt shot, people pulling 3's from half court with Harden and JR Smith, people dunking on rim protectors from outside of the paint repeatedly with almost no counter is all to do with ratings. A big indicator of how overrated everyone is is how infrequently you ever see anyone play Steph Curry in that mode. Why? Every guard diamond or above can do the same things Steph does because everyone is 95+ in 3's + has 10 HOF badges. Why use Steph to do those long range bombs he's actually known for when James Harden can do all those same things plus dunk on 3 defenders?

                            People being successful early in the mode with 5-Out using Ibaka and LaFrentz was because we were playing on Rookie/Pro. This is from one of my games early in MyTeam when the game first came out. The guy was bombing 3's away with Marcus Camby because the devs made the game be on pro difficulty.



                            It was once more Amys came out that they increased the difficulty to Allstar. Adding more content but not fixing the bad parts of the game means its inevitably turn into a cheesefest

                            Comment

                            • Hustle Westbrook
                              MVP
                              • Jan 2015
                              • 3113

                              #15
                              Re: MyTeam has become unplayable

                              It was my favorite mode in 16 and 17. 18's MyTeam was an utter embarrassment and unplayable thanks to them not upping the difficulty. 19's sounds fun so if the difficulty is on Superstar like it should be, then it will be my most played mode.

                              Originally posted by isdatyt
                              The mode is LITERALLY billed as fantasy mode and has been for years. The first screen in the trailer says "2K's FANTASYcard collector is back." Complaining about unrealistic cards is just asinine, when that's literally the entire point of the game mode.

                              Also, the biggest issue wasn't OP cards or teams because when everybody is OP, nobody is. The real issue was how easy the "5 out 1v1 dribble god" method was to abuse. The issue has always been the gameplay. The same schemes were possible in early SM when my best player was the preorder Shaq which had 4 badges at most.

                              Early SM you ran into a lot of Gold Pau Gasols and Gold Raef LaFrentz, or Ibaka because they were the best shooting bigs and the method still worked, so no it's not HOF badges and OP ratings. It got to the point where if my opponent ran the 5 out play, I'd just quit out.

                              When you consider the changes being talked about for 2K19, a lot of this should go away. On-Ball Defense being improved as well as the new dribble limitations that almost completely nullify this strategy as long as you're a good defender. They've talked about blow-by animations only triggering when there is a serious speed or size mismatch rather than every single play as well as the Takeover system that rewards players for playing to their archetypes. I'm sure having Boogie sit in the corner ready to launch threes all day won't even be worth the contracts.
                              Fantasy teams not players.
                              Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

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