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Old 08-19-2018, 03:07 PM   #5
ab541
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Join Date: Nov 2017
Re: Longer health events/more diversity

Quote:
Originally Posted by Solid_Altair
They vary in length. They also vary in head health regen during them, which is another big deal, when trying to survive block breaks without being knocked down.
I have probably misunderstood the mechanic then. I think what I really wanted is the ability to at rare times to get the health events are around 30-40 seconds or maybe even more depending on scenarios. If you remember Alvarez vs RDA for example, RDA got badly rocked (put in health event) and stayed wobbly for quite some time till he was finished.

Really though i think that animation transiton beetween being in a health event and going back to normal state (point 1) is the bigger issue for me. Its too jarring and visually very unappealing. Im sure this is something that can be changed, but i guess its really up to how badly everyone wants it as well.

Thanks
AB541

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