update 1.10 on ps4, 1,4GB

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  • LeonVegaSuarez
    Rookie
    • Apr 2016
    • 431

    #1

    update 1.10 on ps4, 1,4GB

    What is it?
  • TheKredster
    Rookie
    • Jan 2018
    • 70

    #2
    Re: update 1.10 on ps4, 1,4GB

    I got it too and I would like to know what it does because I can't find anything about it

    Sent from my Moto G (4) using Operation Sports mobile app

    Comment

    • JaySpray
      Rookie
      • May 2016
      • 24

      #3
      Re: update 1.10 on ps4, 1,4GB

      Additional details for V1.10's "Various Bug Fixes"

      Stability:
      - Fixed a crash in Ultimate Team's pack opening flow for packs that contained more than 5 items
      - Fixed a hang in Ultimate Team's unassigned item flow when players had more than 5 unassigned items
      - Fixed a crash in Event Mode when selecting a fighter in the combined weight class grouping for Heavyweight & Women's Divisions

      Gameplay Tuning:
      - Slightly slowed down the single collar attempt animation and increased the denial window by 10 frames
      - Reduce the denial window of the Cage Over Under clinch attempt by 14 frames

      Comment

      • OPSPunk
        Banned
        • Apr 2018
        • 575

        #4
        Re: update 1.10 on ps4, 1,4GB

        So we are making grappling harder but uppercut from hell remains? Wtf

        Comment

        • GameplayDevUFC
          Former EA Sports UFC Gameplay Developer
          • Jun 2014
          • 2830

          #5
          Re: update 1.10 on ps4, 1,4GB

          Originally posted by OPSPunk
          So we are making grappling harder but uppercut from hell remains? Wtf
          Or did we make grappling easier when you have your opponent's back against the cage?

          Whichever fits your narrative, go with that one.

          Comment

          • OPSPunk
            Banned
            • Apr 2018
            • 575

            #6
            Re: update 1.10 on ps4, 1,4GB

            Originally posted by GameplayDevUFC
            Or did we make grappling easier when you have your opponent's back against the cage?

            Whichever fits your narrative, go with that one.
            Point is none of this really needed tuning when everyone has the dim mak
            (Death touch) when they uppercut a takedown

            Comment

            • DaisukEasy
              Pro
              • Jul 2016
              • 577

              #7
              Re: update 1.10 on ps4, 1,4GB

              Originally posted by OPSPunk
              Point is none of this really needed tuning when everyone has the dim mak
              (Death touch) when they uppercut a takedown
              Don't duck into an upper?

              Uppercutting a takedown attempt is a hard read.. If you repeatedly get caught you're doing something wrong.

              Comment

              • johnmangala
                MVP
                • Apr 2016
                • 4525

                #8
                Re: update 1.10 on ps4, 1,4GB

                Originally posted by GameplayDevUFC
                Or did we make grappling easier when you have your opponent's back against the cage?

                Whichever fits your narrative, go with that one.
                This game should have more natural accuracy, strikes have too perfect accuracy and the grappling is way to easy to deny relative to real life.

                Maybe address the massive difference between holding high block and holding low block.

                Extreme punishment for checking leg kicks and catching body kicks. But punches and high kicks are just normal block. They both have the same easy input but have drastically different outcomes.

                This should addressed. Remove the catch and check leg kick from the easy low block input. Give it the old parry input or something.

                Then we have more natural exchanges rather than the perfect leg kick check and catch kick mess we have now.

                Comment

                • Good Grappler
                  Pro
                  • May 2018
                  • 615

                  #9
                  Re: update 1.10 on ps4, 1,4GB

                  Originally posted by GameplayDevUFC
                  Or did we make grappling easier when you have your opponent's back against the cage?

                  Whichever fits your narrative, go with that one.
                  Ugh but it’s gonna be harder to grapple in the center of the cage now. Why GPD, why? I’ll pay you 10 bucks to change it back
                  Xbox GT: the relaxed guy

                  Comment

                  • OPSPunk
                    Banned
                    • Apr 2018
                    • 575

                    #10
                    Re: update 1.10 on ps4, 1,4GB

                    Originally posted by DaisukEasy
                    Don't duck into an upper?

                    Uppercutting a takedown attempt is a hard read.. If you repeatedly get caught you're doing something wrong.
                    What game are you playing?

                    1. Timing uppercuts to takedowns is a very easy read

                    2. Worse is when it’s not a read and instead you are just mixing in an uppercut intended for the head hits the takedown

                    3. The uppercut doing dmg is one thing, but it finishing when leaning into a hook is not a definite rock

                    Comment

                    • GameplayDevUFC
                      Former EA Sports UFC Gameplay Developer
                      • Jun 2014
                      • 2830

                      #11
                      Re: update 1.10 on ps4, 1,4GB

                      Originally posted by Good Grappler
                      Ugh but it’s gonna be harder to grapple in the center of the cage now. Why GPD, why? I’ll pay you 10 bucks to change it back
                      You think grappling in the center of the cage should be easier than grappling with your opponent's back to the cage?

                      Comment

                      • OPSPunk
                        Banned
                        • Apr 2018
                        • 575

                        #12
                        Re: update 1.10 on ps4, 1,4GB

                        Originally posted by GameplayDevUFC
                        You think grappling in the center of the cage should be easier than grappling with your opponent's back to the cage?
                        No. I actually agree with the tuning. I just think ALL grappling is a bit too hard. I think that I terms of what needs tuning this just wasn’t it.

                        The uppercut is so OP it’s crazy. Especially off the takedown

                        Comment

                        • OPSPunk
                          Banned
                          • Apr 2018
                          • 575

                          #13
                          Re: update 1.10 on ps4, 1,4GB

                          On second thought I don’t. Grappling is too hard everywhere in the game. Uppercuts are insane

                          Comment

                          • Evil97
                            MVP
                            • Apr 2016
                            • 1099

                            #14
                            Re: update 1.10 on ps4, 1,4GB

                            Originally posted by GameplayDevUFC
                            Or did we make grappling easier when you have your opponent's back against the cage?

                            Whichever fits your narrative, go with that one.
                            The cage over under attempt is still to slow then. The slow single collar and bigger deny window in the center is making me bang my head on the desk. It was already being denied fine by people who were catching on.

                            Comment

                            • Phillyboi207
                              Banned
                              • Apr 2012
                              • 3159

                              #15
                              Re: update 1.10 on ps4, 1,4GB

                              Originally posted by GameplayDevUFC
                              You think grappling in the center of the cage should be easier than grappling with your opponent's back to the cage?
                              Initiating a single collar is just as easy but controlling your opponent is more difficult

                              Fighters grab each other for clinch strikes all the time. It’s just difficult to land more than 1 or 2 before the clinch is broken.

                              I wish it would’ve just gotten a range reduction or be easier to deny if your opp is walking backwards. You shouldnt be able to walk forward pressuring a grappler and expect to be able to deny everything

                              Comment

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