This something I've been meaning to do for a while...in the spirit of other help threads, I wanted to gather together different knowledge I've picked up over the years.Mostly based on actual basketball philosophies adapted to 2K, this concentrates on little things that people sometimes miss; while much of this may sound very basic, you'd be surprised how times I see people forget,myself included.
Generally designed for online players,much of this also applies to vs CPU games as well.
Offense :
- When playing PG, you have many more responsibilities than just bringing the ball up and finding the open man or driving and dishing.Most importantly,you are the one who calls plays and initiates them, you can control the flow of the game by calling plays for specific players....try running sets for the guy with the hot hand or defensive mismatches, mix it up so the D isn't getting the same look every time.You can also call defensive matchups;if someone is getting smoked every time, try putting someone else on them.Please try to involve everyone to some degree in the long run , other wise people turn into black holes....ball goes in and never comes back out.
- For interior players, stay out of the restricted arc. Getting too close to the hoop is one cause of those weird and awkward layup attempts that everyone hates.
- Post players do not need to hug the paint every series, try posting up from different spots and ranges to make it harder to anticipate your move.
- You don't need to do 10 moves to fake out a defender, it is better to read the defender and time a few moves well.Take a second, observe your situation, and figure out the best way to set them up.Keep it to about 3 or 4 moves and if it's not working, move the ball.
- If you make a cut to the hoop and don't get the ball, clear out...clogging the paint just ruins the offensive spacing for everyone else.
- Conversely, if you receive the ball and the lanes are clogged, do not try to force it in there, it almost always ends badly. Work the mid or perimeter shot or pass.
- If you are a trailer in transition or a half court set and the ball handler is near you, try to keep out of their way. Running next to/in front of the ball handler usually just drags your defender to them and messes up their operational spacing, and usually ruins whatever offense you are running.
- If all else fails, play to the open space on the floor.
Defense:
- It is almost always better to bother the shot(hands up/contest) than go for blocks.
- If you have to go for a block in close quarters or near the hoop, use the vertical shot contest (jump button and left stick neutral or away from the defender). You'll be much less likely to commit a foul.
- On the interior, stay out of the restricted arc.Not only do you often get weird or bad animations those close to the hoop, you are also quite likely to be called for a foul.
- Also on the interior, don't just let guys run around freely. Use your bump/chuck/grab moves to get them off their routes and disrupt their timing.
- On the perimeter and on drives, it's all about predicting where the ball handler will go and beating them to the spot.
- There's no need to help on every drive, especially if it means leaving perimeter shooters open.
- You can often bait players into bad spots on the floor by intentionally giving them a little gap where you want them to go, just be quick with your counter.
Rebounding :
- Box out....this is the most important thing you can do. Even if it's not your man...if he's near you when the shot goes up, box them out.Sometimes the best play is to just keep their best rebounders off the glass and let your team mates handle the rest.
- Do your work and get position before the shot goes up.Also once again....stay out of the restricted arc, it causes bad animations.
- Give the ball at least a split second to come off the hoop before you jump for it. At the very least it will keep you from chasing boards you have no chance at getting and ending up out of position.
- If you are boxed out and the ball is not coming directly to you, do not jump;all you're going to do is get called for Over The Back.Better to just concede the rebound and get into position for the next play.
- We almost never need all 5 guys crashing the glass every possession. If you are further away from the hoop, your job is to prepare in case of a long rebound or odd loose ball that comes your way, then either get back on D to limit transition/prepare to receive an inside out pass, or D up your man,depending. Take a second and read the situation, then react accordingly.
- If you grab an Offensive Rebound, read the floor before acting. Kicking the ball out or even backing pedaling out of traffic then passing is usually the better option over trying to put it back with 6 people in your way. I'm not saying take forever debating what to do, about a second in sufficient.
At this point, I'd like to say thanks for reading.I hope I've been able to provide a little bit of knowledge to help people improve their game in some area or another.
Feel free to add on anything I missed/discuss/debate.

 
		
	 
		
	
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