Why is Pass Coverage still so soft?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • xCoachDx
    MVP
    • Aug 2015
    • 1301

    #1

    Why is Pass Coverage still so soft?

    Playing vs. the AI, my team can’t cover a soul. All-Pro, All-Madden, it doesn’t matter. The DB’s play so far off the ball that the CPU is doing the old >85% completion stuff again.




    I mean really, who are these three deep guys covering? I’ve seen DB’s still in their backpedal after WR’s have made their break and the ball is thrown. I have people pointing at sliders, but I have literally tried five different slider sets from here and constantly seeing the same problems. Why does the CPU stick to their coverages so well but Human AI cannot? Is that EA’s way of making the game even? Why do my players not do this as often vs. other users?
  • dmslapped
    Rookie
    • Jun 2012
    • 350

    #2
    Re: Why is Pass Coverage still so soft?

    I don't even think Cover 2 works correctly, unsure though.
    Go Huskers, Go Packers, Go Bulls, Go Cubs, Go Bruins

    Comment

    • jetMFset
      Rookie
      • Aug 2016
      • 31

      #3
      Re: Why is Pass Coverage still so soft?

      Had coverage and qb acc right on launch but decided to pas it for casuals unfortunately

      Comment

      • BattleMage!
        Rookie
        • Apr 2009
        • 23

        #4
        Re: Why is Pass Coverage still so soft?

        Originally posted by dmslapped
        I don't even think Cover 2 works correctly, unsure though.
        It works pretty good for me (Tampa 2, anyway), when I have a good team. It does its job pretty much like it's supposed to: funnel passes to the short range, and then stand in the red zone.





        Pass rush is way too weak though.

        Comment

        • Mattd785
          Rookie
          • Sep 2017
          • 43

          #5
          Re: Why is Pass Coverage still so soft?

          For now I’ve dialed down WR catching to the 30s on all madden and I’ve been getting more realistic ai q.v. completion %s mostly in the 60s. Pass coverage seems to go back and forth a lot. They make it good at launch and people complain that dbs and lbs are warping 20 feet into the air and picking off passes, now they’ve dumbed it down and wr have too much separation imo. I feel like they got it right after a few patches in Madden 18, so I’m assuming a couple more patches and it’ll work more as intended

          Comment

          • Mattd785
            Rookie
            • Sep 2017
            • 43

            #6
            Re: Why is Pass Coverage still so soft?

            Originally posted by BattleMage!
            It works pretty good for me (Tampa 2, anyway), when I have a good team. It does its job pretty much like it's supposed to: funnel passes to the short range, and then stand in the red zone.





            Pass rush is way too weak though.
            Pass rush is what I really want them to work on. If I remember correctly watching the game Thursday night Matt Ryan played horrible and a lot of that I think was due to the fact that he was basically under pressure from the second the ball was snapped. I don’t want pass rush to be over powered, but the good pass rushers I just want to force more hurried throws. Seems like the only way to get a good consistent pass rush right now is blitzing a lot. Just my opinion though

            Comment

            • xCoachDx
              MVP
              • Aug 2015
              • 1301

              #7
              Re: Why is Pass Coverage still so soft?

              Originally posted by Mattd785
              Pass rush is what I really want them to work on. If I remember correctly watching the game Thursday night Matt Ryan played horrible and a lot of that I think was due to the fact that he was basically under pressure from the second the ball was snapped. I don’t want pass rush to be over powered, but the good pass rushers I just want to force more hurried throws. Seems like the only way to get a good consistent pass rush right now is blitzing a lot. Just my opinion though


              The problem with this is that with pass coverage being so bad, it’s nearly impossible to cover with 5-6 guys.

              What makes absolutely zero sense to me is that the CPU doesn’t seem to have these problems. Why can’t the AI for the Users Team function the same way as the CPU?

              Comment

              • timhere1970
                MVP
                • Sep 2013
                • 1810

                #8
                Re: Why is Pass Coverage still so soft?

                Originally posted by xCoachDx
                The problem with this is that with pass coverage being so bad, it’s nearly impossible to cover with 5-6 guys.

                What makes absolutely zero sense to me is that the CPU doesn’t seem to have these problems. Why can’t the AI for the Users Team function the same way as the CPU?
                I feel the same. If sliders are equal everybody that is not human controlled should behave the same at least at a certain difficulty setting.

                Comment

                • Mattd785
                  Rookie
                  • Sep 2017
                  • 43

                  #9
                  Re: Why is Pass Coverage still so soft?

                  Originally posted by xCoachDx
                  The problem with this is that with pass coverage being so bad, it’s nearly impossible to cover with 5-6 guys.

                  What makes absolutely zero sense to me is that the CPU doesn’t seem to have these problems. Why can’t the AI for the Users Team function the same way as the CPU?
                  Yeah I hear you man. This is a big reason why I want them to fix the pass rush. If a team has a good four man pass rush that’d be good to see implemented more in game. Currently it seems just inconsistent I think. A guy might get an insta win and beat his blocking assignment...or get stonewalled for 5 seconds giving the qb way too much time to throw

                  Comment

                  • xCoachDx
                    MVP
                    • Aug 2015
                    • 1301

                    #10
                    Re: Why is Pass Coverage still so soft?

                    Originally posted by Mattd785
                    Yeah I hear you man. This is a big reason why I want them to fix the pass rush. If a team has a good four man pass rush that’d be good to see implemented more in game. Currently it seems just inconsistent I think. A guy might get an insta win and beat his blocking assignment...or get stonewalled for 5 seconds giving the qb way too much time to throw


                    That’s a good point. I didn’t think of it like that. It’s really the only problem I have with the game right now. Hopefully things can get tweaked a bit!

                    Comment

                    • Bootzilla
                      MVP
                      • Jul 2002
                      • 1433

                      #11
                      Re: Why is Pass Coverage still so soft?

                      Originally posted by jetMFset
                      Had coverage and qb acc right on launch but decided to pas it for casuals unfortunately
                      The perfect coverage is somewhere in between launch and now. The coverage was great at launch as far as defenders being in the right position. But the defenders were too aggressive and the receivers were too passive. Underneath coverage and linebackers deflecting or intercepting balls way out of their zones was a problem. But now the area they cover is too small and they are not recognizing players as they cross through their zone. Also safeties now drop way too deep.

                      Throwing into tight windows was great. Needing to change trajectories on your passes was great. Now everything underneath is pretty wide open. Pretty much my only incompletions come when I'm taking a deep shot.

                      Comment

                      • Mattd785
                        Rookie
                        • Sep 2017
                        • 43

                        #12
                        Re: Why is Pass Coverage still so soft?

                        Originally posted by Bootzilla
                        The perfect coverage is somewhere in between launch and now. The coverage was great at launch as far as defenders being in the right position. But the defenders were too aggressive and the receivers were too passive. Underneath coverage and linebackers deflecting or intercepting balls way out of their zones was a problem. But now the area they cover is too small and they are not recognizing players as they cross through their zone. Also safeties now drop way too deep.

                        Throwing into tight windows was great. Needing to change trajectories on your passes was great. Now everything underneath is pretty wide open. Pretty much my only incompletions come when I'm taking a deep shot.
                        This is probably the best way of looking at it. They’ll prob get it right with a few more patches. Ootb I liked the pass coverage but there were some silly shenanigans with lbs and dbs behaving a little too good. Ultimately I just want the players to play what their ratings are, bad coverage players should play bad and lose their assignments, but if a guy has 90s level man or zone, I want him to play like it. Which I think they’ll get this right after a couple more patches...seemed like they did in 18.

                        Comment

                        • novadolla
                          Pro
                          • Sep 2010
                          • 551

                          #13
                          Re: Why is Pass Coverage still so soft?

                          I hate that i cannot use plays that has match principles unless i use the protect the sticks gimmick which negates the matching and turns the seam and qtr flats into curl flats, so cv4 palms, quarters, press, cv6, cv9 all needs to be fixed, it works well for the CPU where they turn their zcv into mcv and actually run with the WR if he crosses their face depending on the match principle, howver seems like everytime i call it the CB or safety glitches out and runs away from his area of responsibility, so you're forced to run, cv4 drops, cv3, cv2 and a small bit of mcv

                          Comment

                          • LionsFan01
                            Rookie
                            • Sep 2006
                            • 244

                            #14
                            Re: Why is Pass Coverage still so soft?

                            My biggest issue with coverage is TE's. I can't cover them with anyone. Linebackers, safeties, corners, it doesn't matter who they're matched up with. They're always open. Speed and coverage ratings don't seem to matter at all. They're not using their size to make tough, contested catches. They're just wide open right off the line.

                            Comment

                            • novadolla
                              Pro
                              • Sep 2010
                              • 551

                              #15
                              Re: Why is Pass Coverage still so soft?

                              Originally posted by LionsFan01
                              My biggest issue with coverage is TE's. I can't cover them with anyone. Linebackers, safeties, corners, it doesn't matter who they're matched up with. They're always open. Speed and coverage ratings don't seem to matter at all. They're not using their size to make tough, contested catches. They're just wide open right off the line.
                              This is so true

                              Comment

                              Working...