Simulation setting
All Star
7 minutes
Shot Aim Manual (user preference)
Fighting 2/2
Penalties 4/4
Penalty Time Scaling 2/6
Coincidental Penalty Time Scale 0/6
Camera DYNAMIC MEDIUM
Camera Perspective ALTERNATE
Puck Highlight SMALL
Puck Size NORMAL
Auto Save OFF
GENERAL
Gameplay Version 1.01
Game Style Custom
Attribute Effects 5/10
Broken Stick Frequency 33/100
Game Speed 3/6
Fatigue Effect
CPU & Human DEFAULT
Fatigue Recovery
CPU & Human DEFAULT
Injury Occurence
CPU & Human DEFAULT
SKATING
Back Skating
DEFAULT
Hustle Type
Authentic
Puck Carrier Agility
DEFAULT
Puck Carrier Skating
DEFAULT
Player Acceleration
CPU & Human DEFAULT
Skating Speed
CPU & Human DEFAULT
Skating Agility
CPU & Human DEFAULT
SHOOTING
One Timer Accuracy
CPU & Human DEFAULT
Shot Accuracy
CPU & Human DEFAULT
Shot Power
CPU & Human DEFAULT
Slap Shot Accuracy
CPU & Human DEFAULT
Slap Shot Power
CPU & Human DEFAULT
PASSING
Manual Passing ON
Pass Assist DEFAULT
Min Pass Speed DEFAULT
Max Pass Speed DEFAULT
Saucer Pass Speed DEFAULT
Pass Accuracy
CPU & Human DEFAULT
Pass Interceptions
CPU & Human DEFAULT
Pass Reception Ease
CPU & Human DEFAULT
Reception Reaction Time
CPU & Human DEFAULT
Puck Control Rating Effect
CPU & Human DEFAULT
Puck Speed Reception Effect
CPU & Human DEFAULT
Pickup Type Effect
CPU & Human DEFAULT
Bouncing Puck Receptions
CPU & Human DEFAULT
PUCK CONTROL
Incidental Contact Puck Loss STICK, LEGS and BODY
Incidental Stick Contact Immunity DEFAULT
Puck Control
CPU & Human DEFAULT
Deking Impact
CPU & Human DEFAULT
Spin Deke Impact
CPU & Human DEFAULT
Skating Impact
CPU & Human DEFAULT
GOALIES
Goalie Cover Frequency DEFAULT
Goalie Passing DEFAULT
Goalie Cross Crease Reaction Time
CPU & Human DEFAULT
Goalie Save Reaction Time
CPU & Human DEFAULT
Goalie Deflection Reaction Time
CPU & Human DEFAULT
Goalie Screen Effect
CPU & Human DEFAULT
Goalie Screen Persistence
CPU & Human DEFAULT
CHECKING
Board Effect Non-Puck Carrier DEFAULT
Board Effect Puck Carrier DEFAULT
Hitting Assistance DEFAULT
Stumble Threshold DEFAULT
Aggression
CPU & Human DEFAULT
Hitting Power
CPU & Human DEFAULT
Size Effect
CPU & Human DEFAULT
Speed Effect
CPU & Human DEFAULT
Checking/Balance Rating Effect
CPU & Human DEFAULT
Preparedness Effect
CPU & Human DEFAULT
Incidental Contact Effect
CPU & Human DEFAULT
Poke Checking Range
CPU & Human DEFAULT
Poke Checking Accuracy
CPU & Human DEFAULT
Poke Checking Power
CPU & Human DEFAULT
Stick Lift Effectiveness
CPU & Human DEFAULT
PENALTIES (DEFAULT)
CPU Penalties 40/100
CPU Teammate Penalties 40/100
DEFAULT for the rest
AI
AI Learning 6/6
CPU Difficulty Adjustment 0/6
CPU Faceoff Difficulty DEFAULT
Fight Difficulty DEFAULT
CPU Strategy Adjustment 3/6
User Strategy Adjustment 3/6 (user preference)
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