|
Quote: |
|
|
|
|
Originally Posted by Erithtotl |
|
|
|
|
|
|
|
|
I don't understand why park is always so empty. Maybe they need to work on their load balancing or something. It is hard to get a game.
I am usually very happy with how fast rec center gets a game going. Much faster than last year's walk on pro-am. The quality of gameplay is super low though. Part of that is people still understanding the game. Ironically, making outlet passing easier I think has really hurt gameplay. Everyone (including myself) hated the random wayward outlet pass mechanic last year. But this year, they are very accurate, meaning if you are a big man you will find yourself mostly running between your basket and the opposing 3 point line, watching someone chuck a shot, then running back.
The biggest thing people need to work on is guarding their man. I feel like last year most good players got a handle on keeping close to sharps but this year people seem to have all forgotten again.
It sounds like your frustrations in mycareer are mostly about HOF mode? On superstar with a post scorer I routinely post 30-40 ppg with 10+ boards, frequent triple doubles, etc. HOF is ridiculous but oh well.
Interesting comments about dodgeball. I haven't paid attention to that at all maybe I should. How many games did it take to get 100K?
Also, yes, the grind is horrible. It was horrible last year too. No real reason to expect difference, its the golden goose for 2K.
|
|
|
|
|
|
You get 25K for winning dodgeball.
I dominate on HOF (70 points with 5 minute quarters) the roster quality is just atrocious and everyone has 85+ open three, but 50 moving and contested. It’s the steal mechanics and FG%.
Park is the bigger issue. Post play continues to be useless, and everyone just zig zags and hits fadeaway half court threes. I thought this would be fixed in 19, but it’s worst.
It’s probably my fault for expecting realistic gameplay this year...
Sent from my iPhone using
Operation Sports