Well, this is what they say about it.
Promising for sure!!
Let's keep the speculation to a minimum, now that we have things in place and a timeline for the patch. Here's what I can confirm for you, on the gameplay side of things, that wasn't covered in the patch notes - because these changes will be updated via the server after the patch goes live. We're targeting next week for the following gameplay tunings going live:
- Trajectories and RPMs increased to align with PGA apex's and spin rates.
- Surface penalty tunings to reduce the launch speed and spin rates for light rough, heavy rough, and bunkers. These should play between TGC2 and TGC2019 release values.
- Shot shaper distance affects (loss/gain) reduced to a more realistic range.
- Accompanying this will be all of the distance charts for base/min/max loft, for all clubs, for all 3 sets. So all the folks who spent the time charting things out already, don't have to do it again.
Now, again, this is the plan. We want to get this to you guys asap, but we also want to make sure it's solid before we do so. It's a significant change so bear with us while we get right.
Further swing difficulty tuning is something we're waiting for feedback on with the new club tunings before we push forward with that aspect of gameplay updates.
We are listening/reading. I'm on here every single day. I just don't engage that often because A) I have limited bandwidth with all the tuning and changes on the go and B) I refuse to promise or commit to something until its a sure thing. I hope you guys can understand that.
I look forward to getting these changes in your hands and hearing all of your feedback