*Update 10/27 using tuner 1.03* - superstar difficulty with the ai difficulty to 6. Updates marked * Also set your shooting to aim assist
General
Attribute effect - 5 *
Broken stick - 50 (I researched how many sticks break per game and its usually 3 sticks per team, per game)
game speed - 0 *
Fatigue effect -51/51 *
Fatigue recovery - 51/51 *
Injury - 50/50
Skating
Back skating - 50
Puck carrier agility - 50
Puck carrier skating - 50
Player accel - 50/50
skating speed - 50/50
skating agility - 50/50
Shooting
One timer acccuracy - 0/0
Shot accuracy - 42/42 *
Shot power - 50/50 *
Slap shot accuracy - 48/57 *
Slap shot power - 50/50
Passing
Manual passing - off (The AI passes at three speeds min, max, and saucer, therefore I turned off the ability for me to do different passes at different speeds other than those 3)
Min pass speed - 30
max pass speed - 50
saucer speed - 40
pass accuracy - 0/0
pass int - 50/50 *
pass reception ease - 25/25 *
reception reaction time - 50/50 *
puck control rating effect - 0/0
puck speed reception effect - 60/60 *
pickup type effect - 0/0
bouncing puck - 0/0
Puck Control
Incidental - stick, legs, body
Incidental stick immunity - 0
Puck control - 51/50 *
Deking impact - 50/50 *
Spin deke impact - 95/95
skating impact - 50/50 *
Goalies
cover puck - 100
passing - 25
cross crease reaction time - 1/1 *
save reaction time - 1/1 *
deflection reaction time - 1/1
screen effect - 100/100 *
screen persistence - 50/50 *
Checking
board effect non puck carrier - 0
board effect puck carrier - 0
hitting assistance - 0
stumble threshold - 50
fall and stumble ease - 50
aggression - 50/0
hitting power - 25/25 * (I dont want to see too many big highlight reel hits during a game)
size effect - 25/25 *
speed effect - 25/25 *
checking/balance rating effect - 50/50 *
preparedness effect - 25/25 *
incidental contact - 50/50 *
poke checking accuracy - 50/50 *
poke checking power - 50/50
stick lift effectiveness - 50/50 *
Penalties
cpu penalties - 0 *
cpu teammate penalties - 0 *
tripping - 10/10 *
slashing - 10/10 *
elbowing - 10/10
high sticking - 10/10
cross checking - 10/10
boarding - 10/10
charging -10/10
delay of game - 10/10
holding - 10/10*
hooking - 10/10*
interference - 10/10
AI
ai learning - 6
cpu difficulty adjustment 6
cpu faceoff difficulty - 50
fight - 50
cpu strategy adjustment - 6
user strategy - 0
bap strategy - 3
Would love any feedback or comments!

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