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Old 10-15-2018, 06:16 AM   #35
dman08
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OVR: 2
Join Date: Jan 2008
Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders

The run game was high because i forgot to switch false start to 45. I imported the sliders and had that 1 slider set wrong. I'll get a few games in tomorrow and I'll be able to check the run game some more. The passing game was excellent and even tho the run game was high, the animations looked much better. I could see the cpu attempting juke moves and stiff arms to break loose. The 2 long runs didn't come from the rb breaking 5 or 6 tackles on 1 play. Again penalties effect gameplay and with run blocking already at 95, holding at 55 made the o-line too powerful. But like i said it was an accident to have that setting anyway. Now I'm torn because this might be my real cfm here lol
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