Definitely swaying toward upping CPU run blocking, maybe even to 100 like Playmakers sliders. The consistent threat of a run will now allow the usage of the guess run/pass feature without it breaking the game.
Pass blocking is a little on the tough end, and at 30 i feel like i can pretty much manipulate the lineman to do what i want post-snap.
I'm strongly considering it for the CPU, just to increase the downfield action a little bit more.