Score This Fight!
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Score This Fight!
Last edited by RomeroXVII; 10-27-2018, 07:41 PM.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionTags: None -
Re: Score this.
Hmmm...how the hell is that guy doing the arm trap twice back to back even when the first attempt is denied ?
Sent from my Infinix X604 using Operation Sports mobile app -
Re: Score this.
https://youtu.be/-QkUpx4bn4A
I present to you: The Nightmares of Grapplers everywhere.
This pretty much highlights the problem with grappling scoring.
Round one was tough to score because he landed multiple front kicks which didn't cause a stun but were pretty significant, while you landed the two hooks. Not much happened on the ground but you did wear out his stamina. This one is hard. I'd favor khabib based on the stun + 2 minutes of control and having a better accuracy rate. so rnd 1 khabib
Round 2 was much more even, and I could see on paper the judges giving him the score because he technically scored a stun + a kd and had a higher accuracy rate + more sig strikes. You did dominate in control but I can see why with the current judging they scored it for Dustin.
3 I felt this was a pretty easy round for Khabib. 2 minutes of control plus way more strikes.
IMO at the worst this could have been a split based on 1 & 2, but in no way should have been a uni for Dustin. IMO, it should have been 29-28 Khabib.
The biggest issue I saw in the fight was having a hard time keeping control of him enough to mount an offense because of all the arm traps and just him generally escaping. Though, part of it has to do with how this game is designed.
I think blocked damage should count towards judging. I also think arm traps shouldn't completly kill your stamina, there should be more options based on arm traps for the bottom guy, maybe use it to transition to a better position without a reversal? This would help balance things much more in the judging. Takedowns should be more significant than they currently are, but not too significant on their own.
Usually if I don't see a "Great round" from my corner I assume I might have lost the roundComment
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Re: Score this.
I pretty much saw it the same way. 1 + 3 for Khabib. 2 can be for Dustin even though he still got outstruck. Dude even agreed that he thought I won that.Screenshot_20181027-131549_PS%20Messages.jpgRound one was tough to score because he landed multiple front kicks which didn't cause a stun but were pretty significant, while you landed the two hooks. Not much happened on the ground but you did wear out his stamina. This one is hard. I'd favor khabib based on the stun + 2 minutes of control and having a better accuracy rate. so rnd 1 khabib
Round 2 was much more even, and I could see on paper the judges giving him the score because he technically scored a stun + a kd and had a higher accuracy rate + more sig strikes. You did dominate in control but I can see why with the current judging they scored it for Dustin.
3 I felt this was a pretty easy round for Khabib. 2 minutes of control plus way more strikes.
IMO at the worst this could have been a split based on 1 & 2, but in no way should have been a uni for Dustin. IMO, it should have been 29-28 Khabib.
The biggest issue I saw in the fight was having a hard time keeping control of him enough to mount an offense because of all the arm traps and just him generally escaping. Though, part of it has to do with how this game is designed.
I think blocked damage should count towards judging. I also think arm traps shouldn't completly kill your stamina, there should be more options based on arm traps for the bottom guy, maybe use it to transition to a better position without a reversal? This would help balance things much more in the judging. Takedowns should be more significant than they currently are, but not too significant on their own.
Usually if I don't see a "Great round" from my corner I assume I might have lost the round
Sent from my SM-G965U using Operation Sports mobile appLast edited by RomeroXVII; 10-27-2018, 07:35 PM.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Score this.
Round one was tough to score because he landed multiple front kicks which didn't cause a stun but were pretty significant, while you landed the two hooks. Not much happened on the ground but you did wear out his stamina. This one is hard. I'd favor khabib based on the stun + 2 minutes of control and having a better accuracy rate. so rnd 1 khabib
Round 2 was much more even, and I could see on paper the judges giving him the score because he technically scored a stun + a kd and had a higher accuracy rate + more sig strikes. You did dominate in control but I can see why with the current judging they scored it for Dustin.
3 I felt this was a pretty easy round for Khabib. 2 minutes of control plus way more strikes.
IMO at the worst this could have been a split based on 1 & 2, but in no way should have been a uni for Dustin. IMO, it should have been 29-28 Khabib.
The biggest issue I saw in the fight was having a hard time keeping control of him enough to mount an offense because of all the arm traps and just him generally escaping. Though, part of it has to do with how this game is designed.
I think blocked damage should count towards judging. I also think arm traps shouldn't completly kill your stamina, there should be more options based on arm traps for the bottom guy, maybe use it to transition to a better position without a reversal? This would help balance things much more in the judging. Takedowns should be more significant than they currently are, but not too significant on their own.
Usually if I don't see a "Great round" from my corner I assume I might have lost the round
Also, don't forget the Arm Trap Glitch they can do from bottom to drain your stamina. It's disgusting.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Score this.
This is offtopic but I've always found statements like these weird. All split decision means is that the one of the three judges scored the fight for the losing fighter. 50-45, 50-45 and 47-48 is still a split and 29-28x3 is an unanimous decision.
The judges shouldn't score the fight wondering how did the other two judges score it and try to compensate for them.
Anyway, the game doesn't show much love to grapplers when it comes to decisions. If I had to figure why, it's because the judging has a boner for damage and you can't get rocks/knockdowns on ground whereas striking has them in abundance.¯\_(ツ)_/¯Comment
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Re: Score this.
This is offtopic but I've always found statements like these weird. All split decision means is that the one of the three judges scored the fight for the losing fighter. 50-45, 50-45 and 47-48 is still a split and 29-28x3 is an unanimous decision.
The judges shouldn't score the fight wondering how did the other two judges score it and try to compensate for them.
Anyway, the game doesn't show much love to grapplers when it comes to decisions. If I had to figure why, it's because the judging has a boner for damage and you can't get rocks/knockdowns on ground whereas striking has them in abundance.
It's insane because the only round I would say he took is the second. Even though I finished strong with a knockdown of my own and another Takedown.Last edited by RomeroXVII; 10-27-2018, 07:27 PM.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Score this.
To be honest with you, I'd have to give it to Poirier, 29-28.
Obviously, Round 2 goes to Poirier, Round 3 goes to Khabib.
Round 1 is a tough one to score. You had control for a majority of the round and got a rock but he landed some good shots on the feet. What I think it comes down to is that you didn't do anything with your takedowns really in the 1st. Your damage on top was abysmal. If you took the mount, postured up and dropped bombs on him I could give it to you. However, due to the lack of damage I'm gonna give the 1st to him.
Final score: Poirier 29-28Comment
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Re: Score this.
WeGood thoughts on it, I respect it.To be honest with you, I'd have to give it to Poirier, 29-28.
Obviously, Round 2 goes to Poirier, Round 3 goes to Khabib.
Round 1 is a tough one to score. You had control for a majority of the round and got a rock but he landed some good shots on the feet. What I think it comes down to is that you didn't do anything with your takedowns really in the 1st. Your damage on top was abysmal. If you took the mount, postured up and dropped bombs on him I could give it to you. However, due to the lack of damage I'm gonna give the 1st to him.
Final score: Poirier 29-28
Here's how I looked at it.
Good shots are one thing, but if it's an evenly traded round but one guy gets a rock and controls the guy for most of it, it should be his. He had his moments with the front kicks, but that was pretty much the gist of it all in terms of damage. I was able to get damage in the third, and even then, SOMEHOW I kept getting arm trapped lol.
It's like the delusion of Conor saying that Khabib won the sport Aspect of the round but Conor won the 'fight' in the first round.
No, you got held down and controlled, no big shots were landed but you were being held down and weren't doing anything either, ya feel me?
I also scored a knockdown in Round 2, and then managed to hold him down for some time, denied transitions and did well controlling him. And ended the round with yet another Takedown. He started strong, I ended strong. So that's another one.
I still want to talk about the drain on those TD attempts though to the GPD ����*♂️Last edited by RomeroXVII; 10-27-2018, 07:25 PM.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Score this.
Round By Round. Since for some reason the app says I do not have permission to post this in the OP. Screenshot_20181027-203146_YouTube.jpgScreenshot_20181027-203104_YouTube.jpgScreenshot_20181027-203155_YouTube.jpg
Sent from my SM-G965U using Operation Sports mobile appLast edited by RomeroXVII; 10-27-2018, 07:36 PM.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Score this.
We
Good thoughts on it, I respect it.
Here's how I looked at it.
Good shots are one thing, but if it's an evenly traded round but one guy gets a rock and controls the guy for most of it, it should be his. He had his moments with the front kicks, but that was pretty much the gist of it all in terms of damage. I was able to get damage in the third, and even then, SOMEHOW I kept getting arm trapped lol.
It's like the delusion of Conor saying that Khabib won the sport Aspect of the round but Conor won the 'fight' in the first round.
No, you got held down and controlled, no big shots were landed but you were being held down and weren't doing anything either, ya feel me?
I also scored a knockdown in Round 2, and then managed to hold him down for some time, denied transitions and did well controlling him. And ended the round with yet another Takedown. He started strong, I ended strong. So that's another one.
I still want to talk about the drain on those TD attempts though to the GPD ����*♂️
Current game judging rules have a very strict new-rules critera. With damage being heavily favored. The problem is how hard it is to do damage on the ground isnt realistic compared to real life. Damage to block should count towards scoring until we are able to mount postured strikes up quickly and regain control. Ground strikes dont cause rocks, ground strikes cant count as KDS which are huge for judging. Submissions arent rated that favorable.
There are lots of things that are anti-grappling at the moment.Comment
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Re: Score This Fight!
I gave 29-28 Poirier
I actually thought R1 was more clearly in his favor than the 2nd round..
You took him down a lot and got into decent positions, but didn't really get to posture up or do any damage.
Meanwhile he lands 4 clean front kicks, multiple hooks & multiple straights in stand up.
Yeah, you landed two good shots and rocked him. So you did a lot of damage in a short burst. But I think overall he outlanded you pretty significantly.Comment
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Re: Score This Fight!
You should’ve won. Whenever he rocked or dropped you, you got him back to even the striking out (at least. If anything you were up on rocks/health events). So combine that with the fact that the grappling was all you, and you have a bad decision for sure.
Being said, I don’t understand your meta at all. First off, you use reactive wrestling, which I believe is a mistake when using Khabib, especially against elite competition. Proactive wrestling opens up more striking opportunities. Just push forward with your block, look for single collar ties, and use your push kick to get them near the cage. You know what to do when they’re near the cage. Though I recommend a 1-2 before the shot since elites pre deny when near the cage.
Regarding your ground work, I don’t understand your meta there either. You don’t make an attempt to escape arm traps, essentially conceding the sweep. Your half guard meta is a bit odd as well, lots of waiting and missed opportunities. I understand the idea of prioritizing control over activity, but fundamentally speaking, this doesn’t apply to half guard in MMA games; side control is always worth advancing to from half guard if the opportunity presents itself. Because from SC, you can simply prioritize denying the roll to sprawl... so worse case scenario, they get HG back and you still worked the clock.
From postured down, you’re fine. But when postured up from HG, you should just go straight to SC. If there’s a lull, or if a strike was blocked, just posture back down immediately. Though I’ll admit, the concept of staying postured up to simply hit denials is an interesting one; I’ll have to consider it further.
Also your back control was a bit risky. Punching like that could’ve lost position, and going straight for the RNC was bad. When you get to the back, you should first run the clock with a 5-10 second stall. Then, if anything, look to flatten them out first before going for the RNC. If you can’t get anything going, remove your hooks and return to back side to avoid a ref standup. Ride them from here using the punch>immediate denial, punch>immediate denial system. Deny only the FG roll. Do it even if they don’t transition. 90% of players instantly roll to FG after the second block. 9% go immediately after the 1st or 3rd blocked punch. 1% are smart and use odd timing.
But to sum up, I’d recommend being more active with your wrestling meta when on the feet, and more stally on the ground. Use more clinch attempts and smother with your block to get them backing up... Khabib’s jab uppercut hook can crack too if they stand their ground. They’ll back up, and the cage TD will be there.Xbox GT: the relaxed guyComment
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Re: Score This Fight!
I don't get your comments on HG postured. It's one of the best positions in the game for damage and the denials come very easily, you can win the round from here with ease. You can deny all of these transitions reactively even after they block one, and you know they will try to use the get up from here more often than not.You should’ve won. Whenever he rocked or dropped you, you got him back to even the striking out (at least. If anything you were up on rocks/health events). So combine that with the fact that the grappling was all you, and you have a bad decision for sure.
Being said, I don’t understand your meta at all. First off, you use reactive wrestling, which I believe is a mistake when using Khabib, especially against elite competition. Proactive wrestling opens up more striking opportunities. Just push forward with your block, look for single collar ties, and use your push kick to get them near the cage. You know what to do when they’re near the cage. Though I recommend a 1-2 before the shot since elites pre deny when near the cage.
Regarding your ground work, I don’t understand your meta there either. You don’t make an attempt to escape arm traps, essentially conceding the sweep. Your half guard meta is a bit odd as well, lots of waiting and missed opportunities. I understand the idea of prioritizing control over activity, but fundamentally speaking, this doesn’t apply to half guard in MMA games; side control is always worth advancing to from half guard if the opportunity presents itself. Because from SC, you can simply prioritize denying the roll to sprawl... so worse case scenario, they get HG back and you still worked the clock.
From postured down, you’re fine. But when postured up from HG, you should just go straight to SC. If there’s a lull, or if a strike was blocked, just posture back down immediately. Though I’ll admit, the concept of staying postured up to simply hit denials is an interesting one; I’ll have to consider it further.
Also your back control was a bit risky. Punching like that could’ve lost position, and going straight for the RNC was bad. When you get to the back, you should first run the clock with a 5-10 second stall. Then, if anything, look to flatten them out first before going for the RNC. If you can’t get anything going, remove your hooks and return to back side to avoid a ref standup. Ride them from here using the punch>immediate denial, punch>immediate denial system. Deny only the FG roll. Do it even if they don’t transition. 90% of players instantly roll to FG after the second block. 9% go immediately after the 1st or 3rd blocked punch. 1% are smart and use odd timing.
But to sum up, I’d recommend being more active with your wrestling meta when on the feet, and more stally on the ground. Use more clinch attempts and smother with your block to get them backing up... Khabib’s jab uppercut hook can crack too if they stand their ground. They’ll back up, and the cage TD will be there.
I would also say you should never ever go for a RNC from back mount or back flat, you could lose position and very rarely will you get a finish because these are usually 5 gate subs. Once you get back flat, you should posture up here and throw hammer fists while denying up after they land. It's one of the easiest ways to get a finish on the ground.
Besides these two points, I do agree that there should have been more activity in the grappling and less emphasis on pure control. Still, I would make this a 29-28 for Khabib.Comment
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Re: Score This Fight!
This fight is bringing different views, I like it!I gave 29-28 Poirier
I actually thought R1 was more clearly in his favor than the 2nd round..
You took him down a lot and got into decent positions, but didn't really get to posture up or do any damage.
Meanwhile he lands 4 clean front kicks, multiple hooks & multiple straights in stand up.
Yeah, you landed two good shots and rocked him. So you did a lot of damage in a short burst. But I think overall he outlanded you pretty significantly.
Round 1 I had 4 out of 8 significant strikes versus his 3 out of 17.
Total strike- 29 out of41 vs 22 out of 85
4 out of 6 takedowns landed, and 2 minutes of control.
Round 2
Round two he was outlanded 46 strikes out of vs his 17 out of 50.
His knockdown was the Stage 1 knockdown, whereas my knockdown was the Stage 2, the more severe one.
Plus, 2 takedowns and 2:27 minutes of control.
Round 3.
1 stun for Khabib
35 out of 54 strikes landed out of his NINE out of 38.
2 takedowns landed, plus 2 minutes of control.
Overall, I landed 110 strikes out of 182 versus his 48 out of 163. (With about maybe 60 being ground strikes)
8 out of 13 takedowns landed.
And 6 minutes at 42 seconds of control.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment

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