1. The default shooting is juiced. That fallaway has been juiced 4 a while.
2. Big man rebounding is overpowered
I been saying this as Xboxing2006 for more than a decade easy. Its coded in the ratings. If anyone knows a roster that boost the rebounding for guards let me know. It seems like Centers grab 10 plus rebounds every game. Every Center is like Andre Drummond and Andre Drummond will grab 13 rebounds a half like its nothing. I usally play 11 minn qtrs and he rebounds like I'm playing 15 minn qtrs. Guards are always below their real rebounding avgs.
3. The CPU is unnecessarily overpowered. Big rebounding and juiced shooting play a role but its also the way the game treats your CPU players. If you arent controlling them then they are like Pro players vs Allstar, Superstar and Hof.
4. Playing deny and even tight results in the CPU getting burned to the basket. Not much fun when you are getting killed on the break because your CPU players stink
5. Even though shooting is juiced we always end up with patches that decrease user shooting resulting in phenomenon where players who shoot well but don't have badges have underpowered three point shooting.
6. The series has never balanced a quick responsive defensive stance with an offensive player that can drive through the baseline without getting ridden and slowed.
7. Blocking fouls don't balance with 6
8. Which creates a lack of fouls that are usually made up with more shooting fouls.
9. Because of 3 you are forced to contest more but now you are paying for it because of 8.
10. Poor ratings means you consistently hear announcers who are surprised that people who shoot 3s in real life or can dunk well in real life do so in the game. Like the sliders the ratings are always weak out of the box.


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