Slow, Methodical Offense, Run Clock... Cheese?
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Slow, Methodical Offense, Run Clock... Cheese?
You all read my post about not being able to stop certain offenses. One thing is I was making my offensive drives last very short, like 5 plays. This last game, I said I am going to play like the old Big Ten teams. Slow, clock management, keep the other offense off the field. It helped. My stats seemed more realistic. However, I won 31-7. I had the ball a little under 25 minutes. The other team had it about 6 minutes. I had on 8 minute quarters. Is this cheese?Tags: None -
Re: Slow, Methodical Offense, Run Clock... Cheese?
You all read my post about not being able to stop certain offenses. One thing is I was making my offensive drives last very short, like 5 plays. This last game, I said I am going to play like the old Big Ten teams. Slow, clock management, keep the other offense off the field. It helped. My stats seemed more realistic. However, I won 31-7. I had the ball a little under 25 minutes. The other team had it about 6 minutes. I had on 8 minute quarters. Is this cheese?
I guess it depends. It's cheese to run non-stop no huddle. No team runs no huddle like the game does. So is it cheese to combat cheese with cheese? I don't think so. It is cheese to do so against users who aren't running no huddle, but if you're trying to combat an opponent doing non stop no huddle, I don't necessarily think it is. -
Re: Slow, Methodical Offense, Run Clock... Cheese?
It makes it easier to win but it’s not unrealistic so no it’s not cheese. It’s my philosophy in my South Alabama dynasty to hold the ball as much as possible and there hasn’t been a game so far that I’ve been under 60% TOP, and it’s usually over 70%. I’ve gone 18-8 in 2 years with 1 conference championship and 0 bowl wins. That’s better than they did in real life in 2013/14 but it’s completely realistic. The philosophy helped me get the number one defense in the country my first year, but after a bunch of players graduated my defense dropped to below average in year 2 and I had to rely on offensive stars. If you need defensive help, ball control is the best way to go.You all read my post about not being able to stop certain offenses. One thing is I was making my offensive drives last very short, like 5 plays. This last game, I said I am going to play like the old Big Ten teams. Slow, clock management, keep the other offense off the field. It helped. My stats seemed more realistic. However, I won 31-7. I had the ball a little under 25 minutes. The other team had it about 6 minutes. I had on 8 minute quarters. Is this cheese?
Edit: ball control offenses also produce the same results in real life when executed well. People held onto Army taking OU to OT all year this year in playoff talks. But Oklahoma didn’t struggle that game. They ran 40 plays for 355 yards (8.875 yards per play). The thing is, they only held the ball for a little over a quarter of the game because Army just controlled possession throughout with there option attack.
Army was 13/21 on 3rd down that game and 4/5 on 4th down. Obviously you’re not gonna get those high of numbers every game, but that is how your offense should be looking. A lot of short yardage third and fourth downs where you’re not afraid to run it. I was 30/39 in my dynasty on 4th down in my second year and it was probably necessary (trailing late) less than 25% of the time. If that’s how your offense is looking it’s 100% fine, especially with some good sliders and recruiting house rules.Last edited by osubucki6; 01-03-2019, 01:24 AM.NCAA-Ohio State
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Re: Slow, Methodical Offense, Run Clock... Cheese?
Offline dynasty is a single player game. Does holding the ball for 25 minutes out of 32 dampen your enjoyment of the game? If yes, don't do it. If no, keep doing it.Comment
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Re: Slow, Methodical Offense, Run Clock... Cheese?
You could play as the opposing offense if you feel you’re doing them dirty. I have not personally tried this, but have seen others who say it is enjoyable.
One thing I’ve learned here is, a ton worry about “cheesing”. It’s a video game, play how you enjoy. It’ll never be realistic like you see on TV, but it can be the most FUN you’ve had it you let yourself loose. Just my opinion lol
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Re: Slow, Methodical Offense, Run Clock... Cheese?
I believe you can switch over to that team during a game, change their strategy to conservative and then switch back to your team. I don’t remember where I saw it, but have seen people talk about doing that for other strategies for opposing teams.
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Re: Slow, Methodical Offense, Run Clock... Cheese?
I'd say it is cheese only because the CPU can't do it. Also throws off the simulation.Click here to read my dynasty report:
COACH GEEZY IN THE BIG EASY PART III: LEGACY | FROM BOURBON ST. TO THE BAYOUComment
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Re: Slow, Methodical Offense, Run Clock... Cheese?
If you're just playing against the CPU, don't worry about cheesing. Only worry if you are running away with every game and losing enjoyment or feel like you're losing realism (if that's your thing). At that point, yes, look at your play style and see if you're taking advantage of the CPU.
Personally, I don't think it's cheese. Just because they couldn't stop your run doesn't mean it's cheese. I run a fairly slow placed offense currently in my dynasty and it's run heavy. My last game the TOP was 20:17 to 15:43 in my favor. They stopped me several times and kept it even. When teams can't stop me, I tend to have the ball for 65-75% of the game.Comment
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Re: Slow, Methodical Offense, Run Clock... Cheese?
I play 15 min qts myself, it helps to keep the game quick, I also run a power heavy run game so I'm always rubbing clock grinding away. I'll end up with 40 plus mins on Offense esp against no huddle teams. If they don't score they are screwed, think of how Army plays in real life... only a handful of possessions. But really only works with 15 min qts with the right sliders and a realistic play calling scheme. I used to play 10 mins, but since no new game coming out I'm in no hurry to finish dynasty seasons. I like the grind of the season. Takes me about. Week and a half for a season if play regularly. Also only the OC right now in my 3rd year so games don't take as long. But nothing wrong with running clock. It's part of football if that's your philosophyComment
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Re: Slow, Methodical Offense, Run Clock... Cheese?
I’d say it’s not cheese, but a lot of it depends on your sliders and what plays you’re calling. If you run the same 3-4 run plays all games that’s cheese. But for example, I’m in year 2025 in one of my dynasties and I just took over a Rutgers team who hasn’t had a winning season in 10 years. I’m running the Clemson playbook and probably run the ball at a 75/25 rate and some games I’ll run 20+ more plays than the other team does. However, in year one I finished the season 5-7 because although I was running the ball a lot and controlling the clock I was still losing the games because my team is awfulCheck out my dynasty thread:
http://www.operationsports.com/forum...post2047930775
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Re: Slow, Methodical Offense, Run Clock... Cheese?
I feel it's not really in the spirit of what most people are trying to do, I wouldn't call it cheese. I play 9 minute quarters (which some would say are way too long) in order to get the right number of plays and overall "chances" for each side. I tend to get the most accurate number of plays snapping it around where the CPU would.
I'd also say exclusively running it if you feel that it's too easy to do so is again probably not in your best interests.
Late in the game, with the lead, I'm more likely to go to that strategy, but I feel I'm shooting myself in the foot to run it all game, and go against the point of shortening quarter length.Last edited by Hellisan; 01-12-2019, 10:27 PM.Comment
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Re: Slow, Methodical Offense, Run Clock... Cheese?
My team in my current dynasty is sort of going through this. I have two running backs who are 92 and 91, but my quarterback is now 63 overall and a freshman. I've played quite a few up-tempo teams, and just with how my players are, I'm ending up with 10-15 play touchdown drives. I'm not running the play clock down, but I have to run the ball because I can't trust my quarterback. I had a game that I won by 7 where I was something like 14-17 on third down.
Basically what I'm saying is play to what your strengths are. Draining clock is cheese, but keeping the chains moving by running the ball isn't. I realized in previous years that I was trying to make big plays too often when all I needed were first downs. So I started changing who I was looking for on pass plays to the one who was most likely to get a first down instead of always looking for the deep pass.Comment
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Re: Slow, Methodical Offense, Run Clock... Cheese?
Yah, getting first downs and keeping other offense off the field. I mean, my pass defense sucks. So, what was usually happening was I would score in 5 plays or so. A quick 5 plays. No time off clock. The other offense would take the field and pass all over me. And score. Like I could at least take more time to score before halftime. So, the opposite team can't score before end of first half and after halftime. I had to make my drives more than 5 plays and TAKE TIME.Comment
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Re: Slow, Methodical Offense, Run Clock... Cheese?
Play whatever way you think will be most enjoyable to you. I try to make the game play as realistic as possible but sometimes I switch things up.
One thing I enjoy doing is making a WR, RB, or QB recruit, maxing their attributes out, and then trying to get them to commit. If I'm able to land them, I make them a big point of my offense and see how well I can beef their stats before they leave. It's enjoyable for me and gives me another reason to stay invested in my dynasty.
If they don't commit then it's fun to track their stats at whatever school they do go to and hope I get lucky enough to play against them.NFL
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