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Fouls

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  • tarantism
    Pro
    • Apr 2009
    • 980

    #1

    Fouls

    What is the best way to increase shooting fouls? I am trying to get a realistic number of free throws in a game and struggling at the moment. Thanks!
    GO FALCONS!

    Originally posted by Tweeg
    In all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."

    He should have said "You will see Kurt Warner come out of retirement. That's about it."
  • cch99
    MVP
    • May 2003
    • 1435

    #2
    Re: Fouls

    I've increased everything to 100 except reach in fouls (70) and increased inside and driving contact to I think 65. Definitely gets me more fouls. I play on Pro/All-Star.

    Comment

    • BeerPoisoning
      Rookie
      • Dec 2015
      • 27

      #3
      Re: Fouls

      Toggling sliders is practically cheating. It’s nice to have things go your way but it’s only rewarding if it’s because you worked for it.

      Pump fakes work best. Especially if you’re faking with a player that has been lighting them up because the AI has already naturally increased the defensive intensity on that player. If you aren’t drawing fouls in the post at a normal rate, I find that weird. 75% of layups that I attempt that draw physical contact results in a whistle.


      Sent from my iPhone using Tapatalk

      Comment

      • Bunselpower32
        Pro
        • Jul 2012
        • 952

        #4
        Re: Fouls

        Originally posted by BeerPoisoning
        Toggling sliders is practically cheating.
        Stop spreading this nonsense. You cannot tell me that on a game with standard sliders there aren't major differences between things you and the cpu can do, especially over the course of time. There are major, consistent disparities in the per game stats of the cpu and user. PIP, rebounds, turnovers, shooting percentage, all have been a major point of unrealistic results for the game.

        By your logic, you shouldn't be toggling difficulties either, because that's cheating. Stick to out of the box or nothing.
        "The designated hitter rule is like letting someone else take Wilt Chamberlain's free throws."

        - Rick Wise

        Comment

        • BeerPoisoning
          Rookie
          • Dec 2015
          • 27

          #5
          Re: Fouls

          Originally posted by Bunselpower32
          Stop spreading this nonsense. You cannot tell me that on a game with standard sliders there aren't major differences between things you and the cpu can do, especially over the course of time. There are major, consistent disparities in the per game stats of the cpu and user. PIP, rebounds, turnovers, shooting percentage, all have been a major point of unrealistic results for the game.



          By your logic, you shouldn't be toggling difficulties either, because that's cheating. Stick to out of the box or nothing.
          If you want to be able to do exactly what the CPU does, rookie and pro mode 100% allow it. Raising the difficulty doesn’t make it harder on the CPU, it makes it harder on you. Hence... why it’s more difficult. It wouldn’t be more difficult if the CPU handicapped itself too. The literal point of playing on a higher difficulty is to demand more user skill (smarter shots, advanced defense and using right stick appropriately.) The CPU is *SUPPOSED* to play better and make you work harder to win. In what other possible way could the game be more difficult if the CPU’s abilities weren’t raised for you to compete against. ?????? Lol

          I play on HOF because it’s the most challenging and personally rewarding. If that’s “cheating” to you in the same concept of people moving sliders to cater to what they can’t do or defend then we can end this debate right here. Talk about a flawed logic.

          Ultimately you and everyone else purchased the game with your own money. You’re 110% entitled to playing however you want. It’s your game and we all enjoy it differently.


          Sent from my iPhone using Tapatalk

          Comment

          • cch99
            MVP
            • May 2003
            • 1435

            #6
            Re: Fouls

            Personally I don't see how adjusting sliders is cheating. There are some things that don't mimic what each person's opinion of NBA Basketball is. That's what sliders are for. I don't use them to give myself an advantage so I can win. I use them to get something as close to how I want the game to play. And even if someone does who really cares.

            That being said, I really enjoy this game but there is a definite lack of foul calls regardless of how you play the game. There are almost never foul calls on jump shots for one. I adjust foul sliders so both myself and the CPU go to the line more. It's a huge part of the game that is missing. And if you don't change the sliders at all the preset on the lower difficulty levels is less than the upper levels.

            Comment

            • BeerPoisoning
              Rookie
              • Dec 2015
              • 27

              #7
              Re: Fouls

              Originally posted by cch99
              Personally I don't see how adjusting sliders is cheating. There are some things that don't mimic what each person's opinion of NBA Basketball is. That's what sliders are for. I don't use them to give myself an advantage so I can win. I use them to get something as close to how I want the game to play. And even if someone does who really cares.



              That being said, I really enjoy this game but there is a definite lack of foul calls regardless of how you play the game. There are almost never foul calls on jump shots for one. I adjust foul sliders so both myself and the CPU go to the line more. It's a huge part of the game that is missing. And if you don't change the sliders at all the preset on the lower difficulty levels is less than the upper levels.

              I can agree to edit my word choice, it’s not cheating. But I still think using them to your (key word advantage is taking the easy way out. The problem with sliders is that even if you boost something for yourself and the CPU, you have the human intelligence to take advantage. You could max 3pt success for the CPU and the opposing AI intelligence doesn’t register the fact that they can run up the court and pull up an automatic 3 pointer. They would only benefit from that slider when they choose to take the shot. That example relates to any slider you’d choose to change.

              I do agree that it doesn’t matter what someone else chooses to do. I think my biggest issue with sliders is that when people post a topic looking for help or advice, people always suggest using them when there’s a million offensive and defensive gameplan adjustments and settings. A lot of people play online and you don’t get to create an imaginary style online. You have to adjust the natural way.

              Also, I agree that perimeter shots rarely ever result in shooting fouls. In the NBA, a good majority of jump shot fouls are the result of pump fakes. The AI will naturally increase defensive intensity on a player that’s lighting them up. Pump faking with said player and then shooting into the contact is an easy way to draw the call.


              Sent from my iPhone using Tapatalk

              Comment

              • cch99
                MVP
                • May 2003
                • 1435

                #8
                Re: Fouls

                I agree with you about how people answer but I think that's because I've found that most people that use this site try to get the most sim results they can and aren't trying to "cheat" the CPU and tend to play offline MyLeague or MyCareer. Maybe I'm wrong but that's how it feels to me.

                "But I still think using them to your (key word advantage is taking the easy way out. " --If you read what I wrote you missed the beginning of the sentence where I said I "don't" use them to give myself an advantage.

                In any case it is what it is, the OP just asked how to get more fouls called. If you want more fouls raising sliders is one way. Your suggestion is another way. The original poster can decide what he'd prefer or try both. Why does one poster have to judge the legitimacy of another's technique.

                Comment

                • BeerPoisoning
                  Rookie
                  • Dec 2015
                  • 27

                  #9
                  Re: Fouls

                  Originally posted by cch99
                  I agree with you about how people answer but I think that's because I've found that most people that use this site try to get the most sim results they can and aren't trying to "cheat" the CPU and tend to play offline MyLeague or MyCareer. Maybe I'm wrong but that's how it feels to me.



                  "But I still think using them to your (key word advantage is taking the easy way out. " --If you read what I wrote you missed the beginning of the sentence where I said I "don't" use them to give myself an advantage.



                  In any case it is what it is, the OP just asked how to get more fouls called. If you want more fouls raising sliders is one way. Your suggestion is another way. The original poster can decide what he'd prefer or try both. Why does one poster have to judge the legitimacy of another's technique.

                  I’m not trying to be harsh or judge legitimacy. Changing sliders is a sure-fire way to make the game exactly how you want it for offline games. Like I said, it seems like majority response is “USE SLIDERS!!!” Guess there’s nothing wrong with it, just from a true sim standpoint adjusting offensive and defensive settings and plays seems more sim than tampering with the talent and reactions.

                  To each their own.


                  Sent from my iPhone using Tapatalk

                  Comment

                  • jk31
                    MVP
                    • Sep 2014
                    • 2673

                    #10
                    Re: Fouls

                    Originally posted by BeerPoisoning
                    I’m not trying to be harsh or judge legitimacy. Changing sliders is a sure-fire way to make the game exactly how you want it for offline games. Like I said, it seems like majority response is “USE SLIDERS!!!” Guess there’s nothing wrong with it, just from a true sim standpoint adjusting offensive and defensive settings and plays seems more sim than tampering with the talent and reactions.

                    To each their own.


                    Sent from my iPhone using Tapatalk
                    So you are completely ignoring that besides from pump fake Auto Fouls There close to no Foul calls in this game? in our online League with Standard Superstar sliders we usually have less than 10 free throws per team in a 40 Minute game....

                    Comment

                    • dregos
                      Rookie
                      • Apr 2009
                      • 273

                      #11
                      Re: Fouls

                      The thing that no one talks about is the fact that the only time you will ever see a blocking foul is when you try to cheese the CPU with a charge. The only way to see more fouls is to increase those sliders which will result in more reaches, shooting fouls (mostly on drives to the basket), and a few more offball fouls like illegal screens, etc.. All these extra reach fouls will result in more bonus free throws. Simulated games will still often be foul-less.

                      Comment

                      • sperlz_99
                        Rookie
                        • Feb 2016
                        • 149

                        #12
                        Re: Fouls

                        I have alwayd been very much a fan of getting a realistic game and want the stats to match up with real life etc... however it just drives me too crazy and at the end of the day I've spoken myself into thinking about the game differently.

                        It's a video game so i just have to accept there will be things that are missing on the game yet it is still a great game to play. It has good variation most of the time, the AI keep you on your toes and their is a real sense of achievement if you play on a difficult level and pull of a late victory.

                        Why is this relevant to this thread? Well i guess we can all gripe about fouls or lack of, but it's not real life is it. No game will ever be able to exactly simulate real life unless there are huge advancements in AI technology. So just try to find a level you find challenging and play the game and enjoy it.

                        This version is definitely better than the previous 2 in my opinion so roll with it

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