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Old 03-29-2019, 12:00 AM   #8
BigSmoke
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Re: How come you can spam sub attempts without any stamina penalty?

Quote:
Originally Posted by Good Grappler
Lol I have no clue but damn is it OP in certain circumstances. Especially in full mount, it’s not even funny how bad this can be.

Once you get mount with a stamina advantage, you can effectively keep your opponent in a continual state of defending arm bar attempts until their stamina is empty. Simply attempting consecutive armbars will completely drain your opponent’s stamina.

Even if your opponent is escaping each sub attempt on the first or second gate, the stamina loss is massive. After 4 or 5 armbar attempts in a row, their stamina bar will be empty, and escaping is impossible.

Defensively, the options are so limited here. If you manage to pre-deny one of the sub attempts before you lose too much stamina, you might be able to save the situation. Just one successful denial can give you the GA needed to get your *** out of the situation.

But good luck doing that against someone who knows to mix up the timing of the sub attempts. Especially if they have armbars AND mounted triangles, and are able to switch up directions.

Plus most people don’t know which direction to deny armbars from mount. Doing so on reaction is almost impossible if you’re at even the slightest stamina disadvantage.

Once the process has started, it’s like inescapable. It just snowballs and snowballs. Eventually your stamina drains to a point where you’re totally ****ed for the rest of the round. Once your stamina is empty and your grapple disadvantage is maxed -100%, there’s nothing you can do unless your opponent sucks. You’re totally at their mercy for the remainder of the round, and there’s literally nothing you can do to regen stamina, even if you set your controller down.

The issue here, need it be said, is that consecutive attempts earn a stamina ADVANTAGE, and make subsequent attempts MORE easy. It should be the other way around - consecutive sub attempts should become less effective. Unless your name is Gregor Gillespie and you’re attempting arm triangles.
Yup sub attempts don't cost enough stamina imo, that **** from mount is actually what made me write this post, only thing that genuinely frustrates me really, that and unrealistic fakes on ground that you never see in real fighting. Problem though I believe is we need a block button on the ground and clinch like Undisputed series has, and then they should make transition reversals like how blocks are now with a much shorter window to do, blocking transition shouldn't be such an acquired skill, reversals should be.

And for the love of God they need to bring back the hook transition the undisputed series had. I hate to be "that guy" but I feel like I'm at the mercy of the game when it comes to the ground, I have no control over my transitions. Where in undisputed series I could choose to slowly transition, draw my opponents reversal out, then finish my transition, or go really fast, point being I had complete and total control over the transition itself which I do not have in this game.
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