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Old 04-24-2019, 03:58 PM   #1
jmel07
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Join Date: Dec 2009
Location: Minneapolis, MN
Posts: 186
Defensive Positioning & Gameplay

Let me start this thread with stating I love the way the outfield and players appear in MLB The Show 19. It's the most realistic interpretation I've seen of the space. However, I'd love to offer a few thoughts on what seems to be just a little off.

I've not done scientific analysis on any of these points, this i just after playing about 60 games of Franchise Mode.
  1. Default outfielder positioning seems too shallow
  2. Outfielders get to too many balls smoked down the line before they reach the corner
  3. Too many hits down into the corners that should be easy doubles result in close plays or outs at second base. Even the slowest guys (I'm looking at you Yadier Molina) can walk into second base on a ball hit down into the corner.
  4. CPU pitchers make WAY more plays on balls hit back up the middle than they should and than mine do. This might be a by product of needing to control BABIP, but it feels really cheap.

Here's an example of a hit from an actual MLB game last night, that's basically an out every time in MLB The Show 19.



Something about either the outfielders speed, jump and/or positioning allows them to essentially run up directly behind the infielders going back on balls. And I'm not talking about long hangtime popups. This happens on little flares like the one above.

The positioning problem is especially true of sluggers. I know Gallo is an extreme example, but it was an easy thing to do an image search for. Sluggers are usually within 20 feet of the warning track in the pull field. This is simply not the case in MLB The Show and it results in a lot of balls being caught that I feel should fall in.



Here's the Yadier Molina example from last night's game as well. I promise this ball is either stopped before the wall in The Show, or the OF picks it up and throws out Molina (and his zero speed rating) before he gets to 2b in the show more often than not.



In summary, it feels like the outfielder positioning depth needs some tweaking (and perhaps that means more balls need to get hit further to keep the balance with hits and outs), and balls hit down into the corner need some work. Either it's outfielder speed or positioning or some combination of both.

I'd love to hear others thoughts on the topic. Again, love the game, this is just one aspect where it could use a bit more realism.
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