I'm really anxious to read reviews or impressions of this game from people who still have the SKLZ Sim Stix, golf club attachment for their Move. This might help steady the drift problem you're describing? I'm just wondering how Everybody's Golf is going to read the motion of the Move, if it is attached to what amounts to a shortened golf club like the Sim Stix?
Tiger Woods 12 and 13 did a surprisingly good job at picking it up on the Sim Stix. I actually fared much better at those two games with the Move and a Sim Stix, than the Move alone. It also felt much more like swinging a golf club, and giving me the added mass to help connect my real golf swing senses to what I was doing.
Here's a link to some information about the SimStix. Click on the thumbnail of the SimStix in the upper part of the page and it takes you to some good close up images of it.
https://www.amazon.com/SKLZ-Golf-Sim...=operasport-20