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Old 07-15-2019, 01:29 PM   #8
Vanilla_Gorilla
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Join Date: May 2018
Re: Auto-Generated FA Prospects

Quote:
Originally Posted by Ace1234NY
I started my franchise in 18 and when I started up there was a 99 potential 20 year old SS in the free agents list. That's just incredible. There were some other decent fake prospects too. I also noticed that new FAs got generated when I headed into my first free agency. It wasn't just unsigned draft picks, as I kept meticulous track of them. Some of them were young enough to be considered prospects, but some were older. Like mid to late 20s. With no previous experience. Some of them are quite good. It's a weird thing. I have no idea why. If I had to take a guess, the game is probably designed to maintain at least X number of players at all times. And when a bunch of guys retire at the end of the season, if there aren't enough players from the draft to keep up the number, the game generates some players and puts them in the free agent pool?
So I loaded up my roster and checked something and found out something interesting.

In player Movement you have not one, but 4 Free Agent pools. The actual free agent pool followed by the Expansion Era Boomers, Long Ball Beasts, and the Mid Century Groundbreakers.

I remember the free-agent pool in game would have these players from those pools that aren’t Legends in the actual franchise Free Agency pool.

In OSFM 1.5 the Long Ball Beasts pool is filled with Legends.

I need to figure out how to import legends into the free agent pool.
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