Thank You.
**MLB 2001: 32-MAN+ ROSTER FILE**.
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**MLB 2001: 32-MAN+ ROSTER FILE**.
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Thank You.Last edited by Great Whale; 07-26-2019, 08:58 AM.Tags: None -
Re: **MLB 2001: 32-MAN+ ROSTER FILE**.
I noticed that all the outfielders throwing arms were all at 0 - any reason for this? They have zero arm to throw out runners tagging up, a few of which looked pretty bad. Not a criticism - just a question of your rationale. thanks!STEELERS INDIANS CELTICS
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Re: **MLB 2001: 32-MAN+ ROSTER FILE**.
Understood. Might be nice for sim, I suppose - but when you play a matchup IN GAME the lack of outfield arm strength leads to a lot of baserunning that is unrealistic because the cpu outfielders have no arm strength and throw a lot of weak stuff. I don't like to mess around with my slider set because I've worked so long and hard on them. Your roster set really changes that dynamic. Appreciate your response. Thanks.Originally posted by Great WhaleFor realism, via simulation.
My Classic roster actually reproduces real statistics.STEELERS INDIANS CELTICS
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Re: **MLB 2001: 32-MAN+ ROSTER FILE**.
The Truths God has given to me, sure do ruffle feathers. I know I have my own sins and weaknesses. I must say, though, people are very much the same, no matter where you go. Same sins, same complexes, same motives.
For those with ears to hear, best to stay away from most people, as they are a distraction to Our #1 Goal: Maintaining Purity and Obtaining The Joys + Rewards Of Heaven.Comment

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