07-28-2019, 03:01 AM
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#8
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MVP
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Re: Superstar Abilities: What Works, What doesn’t
I’m not the biggest fan of how this is done. It’s kind of arcade-ish.
Personally, I’m not a fan of the “charging up” type abilities either like bazooka or the one where you get a free aggressive catch in 1 on 1 coverage. With all the issues with scripted gameplay, that’s the last thing we need. Then of course Enforcer is not well thought out. The bad kind of outweighs the good abilities so it might need to be turned off in franchise unfortunately.
There was a time when abilities like these would’ve been a nice addition to Madden, but now that they’ve added so many attributes and skills over the years, most of these abilities aren’t really necessary. Abilities like reading defense as a QB or if they had a leadership ability that increases awr for some players would be more ideal at this point.
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