Madden 20 - Contracts

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  • ShnarlyDude
    Rookie
    • May 2013
    • 26

    #1

    Madden 20 - Contracts

    Does anyone know if contract system is the same? Can we finally front/back load contracts?
  • cleverley1986
    Rookie
    • Jul 2012
    • 85

    #2
    Re: Madden 20 - Contracts

    I dont think so..

    when i tried to re sign a player the system seemed the same as madden 19.

    doesnt stop you manually changing them.

    ive heard 5th year options are being patched in

    Comment

    • Jimbo12308
      Rookie
      • Aug 2014
      • 177

      #3
      Re: Madden 20 - Contracts

      We can’t front/backload contracts, but the contracts have been worked on. They are more realistic in their values, the players’ contract demands are also calculated by comparing to the contracts of similar level players (which is more realistic), and also in CFM there will be scenarios for 5th year options in contracts for 1st round rookies.

      So there’s been some positive work on contracts, but they aren’t yet as customizable as you’re hoping.

      Comment

      • Shosum13
        MVP
        • Jul 2011
        • 1177

        #4
        Re: Madden 20 - Contracts

        Originally posted by ShnarlyDude
        Does anyone know if contract system is the same? Can we finally front/back load contracts?
        The contract system itself is the same as previous Maddens. The difference is the contracts in the base roster and what guys ask for when re-signing and in free agency are much more realistic. The problem now is without realistic options to manage your cap like offering front or back loaded contracts it's going to be really tough with teams that are already cash strapped. They did mention they plan on patching in 5th year options through the scenario engine at some point which will help somewhat. The problem is the scenario engine doesn't affect the CPU this year so if you are a solo franchise mode player the cpu teams won't be able to utilize this option.

        Sent from my SM-G950U using Tapatalk

        Comment

        • khaliib
          MVP
          • Jan 2005
          • 2882

          #5
          Re: Madden 20 - Contracts

          Contracts naturally increase as you get into the latter portion of the contract.

          If you prefer to manually front load, then increase the Signing Bonus as a way.

          Know this, in M20 your roster will be tested as contracts will force you to trade and/or release players to keep others critical players.

          KC had to trade Tyreek Hill (to Bills) for Draft picks because Mahomes signed this massive contract and they couldn’t afford Hill’s asking price.

          Folks are going to have to look at the Positional ratings this year as it relates to signing players to be developed.

          Signing that 84 OVR aging vet will come back and bite you when your stuck with a contract that can’t be traded and his Positional ratings regress him to 70’s after 2yrs.

          FYI, tried to stash a 64 OVR X-Factor LB on a low contract on my Practice Squad,, well AI (Pats of all teams) snatched him from me giving better contract also.

          Comment

          • TheGr8Drake28
            Banned
            • Apr 2018
            • 165

            #6
            Re: Madden 20 - Contracts

            Originally posted by khaliib
            Contracts naturally increase as you get into the latter portion of the contract.

            If you prefer to manually front load, then increase the Signing Bonus as a way.

            Know this, in M20 your roster will be tested as contracts will force you to trade and/or release players to keep others critical players.

            KC had to trade Tyreek Hill (to Bills) for Draft picks because Mahomes signed this massive contract and they couldn’t afford Hill’s asking price.

            Folks are going to have to look at the Positional ratings this year as it relates to signing players to be developed.

            Signing that 84 OVR aging vet will come back and bite you when your stuck with a contract that can’t be traded and his Positional ratings regress him to 70’s after 2yrs.

            FYI, tried to stash a 64 OVR X-Factor LB on a low contract on my Practice Squad,, well AI (Pats of all teams) snatched him from me giving better contract also.
            That's awesome.

            Comment

            • coach422001
              MVP
              • Aug 2008
              • 1492

              #7
              Re: Madden 20 - Contracts

              Originally posted by khaliib
              Contracts naturally increase as you get into the latter portion of the contract.

              If you prefer to manually front load, then increase the Signing Bonus as a way.

              Know this, in M20 your roster will be tested as contracts will force you to trade and/or release players to keep others critical players.

              KC had to trade Tyreek Hill (to Bills) for Draft picks because Mahomes signed this massive contract and they couldn’t afford Hill’s asking price.

              Folks are going to have to look at the Positional ratings this year as it relates to signing players to be developed.

              Signing that 84 OVR aging vet will come back and bite you when your stuck with a contract that can’t be traded and his Positional ratings regress him to 70’s after 2yrs.

              FYI, tried to stash a 64 OVR X-Factor LB on a low contract on my Practice Squad,, well AI (Pats of all teams) snatched him from me giving better contract also.
              With the 84 ovr vet, if you signed him to 4 and he starts the decline, if he's cut I'm assuming you get hit with cap penalties like the past? In the past this is how it was done and I think this is the case IRL (if that stands for "in real life"). I believe often real teams get that the end of the contract is likely not going to be administered in full if the player would have been someone George Allen coveted (let's see how many get that obscure reference).

              Comment

              • ShaneTheMaster
                Rookie
                • Jun 2006
                • 410

                #8
                Re: Madden 20 - Contracts

                It is tough - don't use the Jaguars. Foles and others have these massive cap-heavy contracts. I was unable to re-negotiate with any of my veterans, since it would put me over the cap - and I cant cut or trade Foles, because I would incur a 33M cap penalty this season
                ShaneTheMaster
                YouTube: https://www.youtube.com/@ShaneTheMaster-up6xi

                Comment

                • Ueauvan
                  MVP
                  • Mar 2009
                  • 1625

                  #9
                  Re: Madden 20 - Contracts

                  bonus doesnt load front end, bonus is spread over the time of the contract. the league minimum for free agentss doesnt kick in and some of the money requested is stupid. minimum is based on years players and games and stuff. it varies by position on madden ... , for rookies !!!! i know its linked to ovr but here is an example Nick Mullens my 69 ovr back up when resigning the suggested fair offer was 44.7M over 4 years, 33.7 M guarantteed.

                  Comment

                  • Jimbo12308
                    Rookie
                    • Aug 2014
                    • 177

                    #10
                    Re: Madden 20 - Contracts

                    Originally posted by Ueauvan
                    bonus doesnt load front end, bonus is spread over the time of the contract. the league minimum for free agentss doesnt kick in and some of the money requested is stupid. minimum is based on years players and games and stuff. it varies by position on madden ... , for rookies !!!! i know its linked to ovr but here is an example Nick Mullens my 69 ovr back up when resigning the suggested fair offer was 44.7M over 4 years, 33.7 M guarantteed.
                    I often let backups or even lower level starters hit free agency. If there arent any competing offers for them they will often accept a contract far far below the “fair offer”. Occasionally a team will have an interest and will (in my opinion) highly overpay, in that case I then have to seek out a replacement in FA or add a new draft need. Also, I try to have a fair understanding of what cap hits the in-season 1 year FA players will come with. Sometimes lowballing a player with a cheap 1 year offer (in offseason free agency) that has no competing offers will be less expensive than whatever automatically generated cap hit they would come with in the later free agent pool. So sometimes I’ll approach FA knowing that some 32 year old 72 rated D-end will come with a cap hit of around $2.3M after the draft. Meanwhile, during FA if he has no offers I might be able to get him to accept a lower figure of $1-1.5M for 1 year.

                    Comment

                    • divinemind
                      Rookie
                      • Feb 2013
                      • 85

                      #11
                      Re: Madden 20 - Contracts

                      Originally posted by coach422001
                      With the 84 ovr vet, if you signed him to 4 and he starts the decline, if he's cut I'm assuming you get hit with cap penalties like the past? In the past this is how it was done and I think this is the case IRL (if that stands for "in real life"). I believe often real teams get that the end of the contract is likely not going to be administered in full if the player would have been someone George Allen coveted (let's see how many get that obscure reference).


                      HTTR!!! Over the hill


                      Sent from my iPhone using Operation Sports

                      Comment

                      • garry1221
                        Rookie
                        • Jul 2017
                        • 152

                        #12
                        Re: Madden 20 - Contracts

                        Originally posted by Jimbo12308
                        I often let backups or even lower level starters hit free agency. If there arent any competing offers for them they will often accept a contract far far below the “fair offer”. Occasionally a team will have an interest and will (in my opinion) highly overpay, in that case I then have to seek out a replacement in FA or add a new draft need. Also, I try to have a fair understanding of what cap hits the in-season 1 year FA players will come with. Sometimes lowballing a player with a cheap 1 year offer (in offseason free agency) that has no competing offers will be less expensive than whatever automatically generated cap hit they would come with in the later free agent pool. So sometimes I’ll approach FA knowing that some 32 year old 72 rated D-end will come with a cap hit of around $2.3M after the draft. Meanwhile, during FA if he has no offers I might be able to get him to accept a lower figure of $1-1.5M for 1 year.
                        My approach to resign/FA got tweaked this year. I'll re-up any contract that either ends at 28 years old, or won't regress under 75 OVR. FA1, I sign starters only. Generally this means positions with no or very low OVR players. (By this time you should have your draft list narrowed to know the depth each position has.) FA2/3 sign depth. For depth I sign 1 yr, no bonus. I target players asking 1 or 2 yr deals. As long as your offer is greater value than 'Fair value', you stand a good chance of signing him. Example' player x asks for $1 mil salary/$500k bonus. I offer $1.75 salary/0 bonus. He'll most likely sign. Think of these players as placeholders. If you draft well, these guys can be cut with no penalty.

                        Comment

                        • Rjrosco
                          Rookie
                          • Feb 2011
                          • 177

                          #13
                          Re: Madden 20 - Contracts

                          After some advice here.......

                          Deshaun Watson wants 236million dollars over 6 years .???????

                          I have several other players I want resign as well, should I

                          A. Resign him to that ridiculous salary
                          B. Trade him.
                          C. Let him test free agency and try to resign him much lower.. Other teams won’t be able to afford him anyway as only 3 teams have more than 10 million in cap space.

                          Comment

                          • ParaAut
                            Rookie
                            • Aug 2016
                            • 166

                            #14
                            Re: Madden 20 - Contracts

                            Originally posted by Rjrosco
                            After some advice here.......

                            Deshaun Watson wants 236million dollars over 6 years .???????

                            I have several other players I want resign as well, should I

                            A. Resign him to that ridiculous salary
                            B. Trade him.
                            C. Let him test free agency and try to resign him much lower.. Other teams won’t be able to afford him anyway as only 3 teams have more than 10 million in cap space.

                            I think nobody can answer you that.


                            The salary is a normal salary this year and quite realistic for a top QB. If you value QB in your team high enough that you want to spend it, is your decision. If you feel you can just work with a lesser QB and spend the money on other position, then trade him or let him go to FA.



                            Just the same decision as NFL teams need to make. It's just a bit easier in Madden as you know his stats

                            Comment

                            • feeq14
                              MVP
                              • Jun 2004
                              • 3526

                              #15
                              Re: Madden 20 - Contracts

                              I've found that the salary cap doesn't go up high enough per year. Right now IRL the cap is like 200 mil. 8 years into the future in my franchise the cap was only like 240 which seems pretty low.

                              Comment

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