View Single Post
Old 09-11-2019, 02:37 PM   #3
ksuttonjr76
All Star
 
ksuttonjr76's Arena
 
OVR: 0
Join Date: Nov 2004
Re: Another day and another OP Badge (Defensive) as Usual

Quote:
Originally Posted by splashmountain
NBA 2k20's two OP badges are back. One has changed its name. same results.

Rim Protector on gold to hall of fame = OP chase down blocks even without chase down, causing offensive players to contort their bodies for no reason to give time to the shot blocker to block shots. just like last year's 2k19 :-(


Intimidator boosted to hall of fame is OP just like the defender badge was in 2k19. same results. it causes the offensive player to go into silly weird out of context animations for no reason. It affects players even if the defender is out of position to affect the shot. it will also stop your dunk animations from even occurring quite a bit just like in 19.

I played a few games in the Rec last night just to see. One game had 2 of them down lown. I'm a big(primary finisher/2ndary defender with decent post move bar .) I'm probably shooting 60 to 70% from the field. and then.... The defenders came out. lol. not actual people who defend well. I'm talking about defender archetypes. there's a difference between those two things which is why i hate those defender badges. They are so powerful you dont have to know how to play defense in order to make people miss shots, turn the ball over a ton and just plain get stuck in weird ball fumbling animations on a simple catch.

Please do not reply with get better. If I put a move on you and the defender is behind me going the opposite direction because you're out of position now. the shot contest should be 0%, or at best 20%. You can't get a boost in contest just by standing on the side of people when your guy isnt even facing the offensive player. thats silly and unrealistic. in addition it rewards bad defense and puts the clamps on good to great offensive moves.

if this is going to be the case in this 2k20. you will have all bigs being the same builds. Defender rebounders or rebounding defenders. badged out with intimidator/rim protector on gold to HOF.

which kills a lot of the fun out of those positions. now granted i havent played with a pure post player yet. so maybe thats the other OP offensive guy in the paint. if so, i still hate it. no need to make OP builds or OP badges. Just keep them at a point where it can slightly assist people. not greatly assist where people dont have to know what they're doing to compete. SKILLS GAP. you're already giving them left stick dribble moves. good grief. how much handicapping are we doing 2k?
I'm sorry, but this sounds like poor contextual awareness of the defender. Like IRL, you don't keep attacking the Ben Wallaces, Shaqs, Mournings, Mutombos, Artests, KLs, MJs, etc of the NBA and not expect them not to have some type of mental impact on your game.

You're shooting 60% to 70% from the field against "regular" players, but you don't have a problem with that; however, you play against a defensive-type player, and it's problem due them lowering the quality of your shots?

That's on you to change your gameplan or role, so that you're not meeting the defender in their battlefield and/or having a different impact on the game.

As many badges that awards bad offense...wow.
ksuttonjr76 is offline  
Reply With Quote