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Old 09-11-2019, 09:41 PM   #2
GoJags904
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Join Date: Aug 2014
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Re: Madden isn't meant for offline anymore

Quote:
Originally Posted by matthewk
I skipped 18 and 19, played a bit of 17. Decided to pick up 20 after getting the itch for a new NFL game. I've been playing football video games since Madden on the Sega Genesis.



I'm strictly an offline player. What I realize after playing M20 for the past couple of weeks is that I am no longer the intended audience for this game, and sadly there is no other current option for me. M20 feels tuned, programmed, designed, for the online players. Playing against the AI offline feels like a feature they only left in the game because it was already there.



- Tons of fumbles

- AI clock management worse than 20 years ago. Clock management hasn't changed, why can't they get this even mostly right?

- CPU QBs completing 80% of passes for 10 yards per completion no matter who they are.

- No pass rush unless you blitz multiple defenders.

- 70/30 pass/run ration every single game, no matter the team.

- Simulation has almost zero broken tackles while arcade has over 20 per game just for the RB. Where is a slider to find a happy medium?



A lot of the gameplay feels "managed" by the game in order to prevent the user from doing too much, especially on defense.

- No fine-tuning on moving a user controlled LB or DB prior to the snap. Are they trying to hold me back from nano-blitzing?

- No separation or push from user controlled D-linemen.

- Animations that last way too long ans take away my control of a player.

- QBs sensing blindside pressure just because I won a QTE.

- I hate QTE. Even when I win them I usually don't get separation from the blocker.

- Players seem to have different speeds at different times depending on the situation.



I really like the look and feel of the stadiums. The game does look really nice except for some of the graphical glitches going on. I like seeing RPO in the playbooks. There are a lot of really nice things going on, but the "gaming" of the game is just killing the enjoyment for me. It really does feel like the game is tuned with online in mind and tries all kinds of tricks to prevent cheese, which sadly nerfs user control to the point of not being fun, mainly when trying to play defense.



Two separate games would be wonderful. One for online and one for offline vs. CPU. The likelihood of seeing that in my lifetime is about the same as seeing another NFL game on the market. I'm nearing 50, and I'm sad that this feels like M20 may be the last NFL video game I buy in my life. I will never be a MUT/online player. EA has made it pretty obvious that is their sole focus, and no one else even has the option of building an NFL for a player like me.



Sorry for the long rant, but this is a really sad conclusion I've come to.
Try some slider sets and lower tackling to get more RB realism in the running game. Its the ugly truth but if u wait a few more years then maybe either madden gets it together or another company can bring real football simulation to the table.

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