Thread: Fatigue Setting
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Old 09-21-2019, 07:05 PM   #4
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Re: Fatigue Setting

Quote:
Originally Posted by psu#1
So if your fatigue is 60 guys get red pretty quick...meaning when at the play callnscreen as they get tired they change to yellow then red...

I actually don’t see that data (I use slim playcall screen, previous play info turned off, etc.) but yeah they get tired pretty quick. Nothing that would appear to be too detrimental or unrealistic though. I just have it like that so I can see some halfway decent rotations, which I still barely do. DL in particular virtually never sub out.
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