10-04-2019, 09:48 AM
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#1
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Rookie
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Momentum / inertia / flat footing defenders
These are all crucial elements of real hockey (well, any sport, but especially hockey).
If you are skating with momentum and receive a pass at your maximum velocity, physics suggest that you would be able to get separation from a skater who is not moving or moving in the opposite direction. It's called momentum or inertia and it is bound to leave the other skater flat footed.
But this is not very well implemented in the game. All players skate at the same speed and momentum seems to not exist.
What sliders are you tweaking to accentuate momentum and inertia?
I have reduced the acceleration slider and increase the skating speed slider, but I am not convinced of the results. I have also tried to lower the back skate speed slider, but that doesn't seem to make any difference whatsoever (even when set at 0).
Would be interested in the community's opinions on this....
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