Introduction
This is a set for folks who want to move past the placebo/hysteria that is main menu settings interacting with CFM settings.
These settings don't interact with each other, and I have confirmation from the Madden team (and from years of personal experience) that it's nothing but hyperbole; What you're experiencing is statistical variance, as the simplest explanation to not get us sidetracked.
Community feedback has helped me tremendously w the MLB The Show sliders, and I'm hoping to help folks w a slider set for Madden this year too. I'm admittedly not the best Madden player, but I'd say I'm above average or more on a good day.
You'll see some similarities to other slider sets here as I've used a few sets in the past and went from there.
Overview
*13 minutes quarters
*No-switch
*Auto-catch only
*tdawg's XP sliders
*Simulate weekly training on bronze
*I control a LB or DB
*Will work in full games as well as Play The Moments
*Evaluated and adjusted for added realism and accuracy against simulated CFM games, and hopefully the NFL
Additional Information
The goal of this set is to use data collection and analysis to work toward finding a slider set that matches the output of simulated games (and hopefully real life).
I've done beta testing for OOTP baseball since 2008, as well as testing for Grey Dog Software. I've done similar slider sets for other games here at OS, and I also do a lot of testing and design in my career.
The reason I share that brief bio is to explain my approach in being thorough in my settings and adjustments to provide a realistic and challenging set, even if that means I go 5-11 sometimes (my baseball sliders had my team within 2 games of their real life counterpart one year).
I'm not a believer in locking in a slider set and never readjusting. Instead, I look for ways to have the game fluctuate along with my gradual improvements, which are inevitable.
I'm not aiming for every game to be some sort of perfect script, and I love seeing results others get from this set as well.
League Settings
Skill Level: All-Pro
Game Style: Simulation
League Type: All (I'm using Owner)
Instant Starter: Off
Trade Deadline: On
Trade Type: Enable All
Coach Firing: On
Salary Cap: On
Superstar Abilities: On
Relocation Settings: Optional (I use a secondary Owner account to move teams if necessary)
Injury: On
Pre Existing Injury: On
Practice Squad Stealing: On
Player Progression Frequency: Weekly
Career Clock: On
Full On-Field Control: On
Minimum Roster Size: 53
In-Season Player Movement Limit: Unlimited
Player OVR Cut Restrictions: No restriction
Offseason Player Cut Limit: Unlimited
Quarter Length: 13 minutes
Accelerated Clock: On
Minimum Play Clock Time: 13 (-3)
Season Experience: Customized (all manual or user preference)
Tutorial Pop-ups: Off (or else you're forced to scout the first player on draft board)
Auto Progress Players: Off, but I only simulate weekly training on bronze since this is what they AI does
Fill Roster: Off
Team Settings
Auto Flip Defensive Play Call: Off
Defensive Ball Hawk: Off
Defensive Heat Seeker Assist: Off
Defensive Switch Assist: Off
Dynamic Play Call: Off
Play Call Style: Enhanced
Play Call Button Layout: Triangle, Square, Cross
Previous Play Information: On (simulates footage review)
On Field Visual Feedback: Off
On Field Trainer: Off
Defensive Pass Coverage Visual Assist: Off
Receiver Visual Assist: Off
Drive Goals & XP Feedback: Off
Franchise Bottom Line Ticker: Scores Only
Franchise Gameplan Boost Notification: Off
Coaching Tips: Off
Pre-Snap Menu: On
Player Names: Pre-Snap Only
Camera Toggle: On
Passing Cam: Off
Offense Camera Settings: Standard
Defense Camera Settings: Standard
Volume Control: By pressing R3 at the main screen, you can turn off the tracks you don't want and even add in JUST the orchestrated tracks which are turned off by default.
XP Sliders (tdawg final)
Quarterbacks: 95
Halfbacks: 125
Tight Ends: 150
Wide Receivers: 125
Fullbacks: 115
Tackles: 145
Guards: 135
Centers: 165
Defensive Ends: 140
Defensive Tackles: 170
Middle Linebackers: 95
Outside Linebackers: 98
Cornerbacks: 95
Free Safeties: 107
Strong Safeties: 106
Kickers: 100
Punters: 100
Player Skill
QB Accuracy: 40
Pass Blocking: 50
WR Catching: 40
Run Blocking: 40 (+31)
Fumbles: 50
Pass Defense Reaction Time: 50
Interceptions: 25
Pass Coverage: 50
Tackling: 50
CPU Skill
QB Accuracy: 47
Pass Blocking: 52
WR Catching: 50
Run Blocking: 58
Fumbles: 50
Pass Defense Reaction Time: 92
Interceptions: 25
Pass Coverage: 92
Tackling: 50
Special Teams
FG Power: 50
FG Accuracy: 40
Punt Power: 41
Punt Accuracy: 40
Kickoff Power: 53
Game Options
Injuries: 50
Fatigue: 53
Min Player Speed Threshold: 49
Penalties
Offsides: 99
False Start: 94
Holding: 65
Face Mask: 53
Defensive Pass Interface: 99
Offensive Pass Interface: On
Kick Catch Interference: On
Illegal Block In The Back: 55
Intentional Grounding: On
Roughing Passer: 50
Roughing Kicker: On
Running Into The Kicker: On
Auto-Subs (borrowed from Flazko)
Default work fine