How do you handle training in solo franchises?
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How do you handle training in solo franchises?
How do you handle training when playing franchise solo vs the CPU? I know the CPU doesn’t just get bronze every week anymore, they get a random mix of gold, silver, and bronze. In previous Madden’s I would always go for gold but then noticed I was progressing at a much faster rate than the CPU teams overall. I’ve since went to simming a bronze medal every time but 5 seasons in to my longest running franchise and I don’t feel like my players are progressing fast enough. I kind of want to go back to getting golds every time but was curious if anyone does this and what the landscape of their franchise looked 5 or 6 seasons in.22Sim all bronze medals0%12Give yourself a mixture of random gold, silver, and bronze medals0%4Get all gold medals0%6The poll is expired.
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Re: How do you handle training in solo franchises?
Doing golds every time gets you wayyyyy ahead of the CPU. I haven't tested it with silvers every time though. Since gold is too much and bronze is too little I'm curious how silvers would work out. -
Re: How do you handle training in solo franchises?
I just set it to auto in options. So I guess it sims all to bronze by default.Comment
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Re: How do you handle training in solo franchises?
If you set it to random that will just randomly select which training you do, the medal is determined by the highest medal you’ve earned in that training. So if you’ve never played any of the trainings then it will always be simming bronze medals.Comment
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Re: How do you handle training in solo franchises?
Sim to bronze each time. I did at one point use a wheel-spin/dice roll method to determine what I would get for a given week and then play it out to that medal but that became too tedious. Your players definitely progress slower but at the same time the user has potential for breakout scenarios and if you're a coach, a huge amount of XP through scenarios that the CPU doesn't have access to so it evens things out.Comment
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Re: How do you handle training in solo franchises?
I don’t know why I didn’t include this as part of the poll, I should have but it totally slipped my mind. Doing all silver medals seems like it would be a pretty good way of doing it. I wonder if someone on these forums has experience going deeper in to a franchise getting all silver medals that can weigh in on what the landscape of the league looks like several years in.Comment
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Re: How do you handle training in solo franchises?
I actually do something a little different. I play one time, and I take what I get. This way training is also a bit of a game of skill, where the better I do, the more points I get for my players. But it stays challenging because I can't restart or retry. For me this tends to lead to majority silvers, occasionally gold, and rarely bronze.Comment
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Re: How do you handle training in solo franchises?
Sim Bronze always. Since I don't play in a meta fashion, I have achieved the goal for maybe one breakout scenario during this Franchise. Ironically because of that I'm in year 5 in my Franchise and the CPU teams on the average have more Superstar players than me, including a lot more X-Factor players.
I mean I know that they don't get the breakout Scenarios because the dev team said so, but because the CPU teams are somehow loaded with SS/XF players(I'm glad that they are), the number of breakout Scenarios I see actually isn't an unfair advantage for me. I enjoy getting smashed by some of those superstar studded CPU teams. It's a great challenge.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: How do you handle training in solo franchises?
Correct the CPU doesn’t get breakout scenarios but they do get post season dev increases, and this game also tends to hand out a lot of those. If you’re seeing some teams with a good amount of superstar/x factor players they probably had some statistically big years and were awarded with these dev increases.Sim Bronze always. Since I don't play in a meta fashion, I have achieved the goal for maybe one breakout scenario during this Franchise. Ironically because of that I'm in year 5 in my Franchise and the CPU teams on the average have more Superstar players than me, including a lot more X-Factor players.
I mean I know that they don't get the breakout Scenarios because the dev team said so, but because the CPU teams are somehow loaded with SS/XF players(I'm glad that they are), the number of breakout Scenarios I see actually isn't an unfair advantage for me. I enjoy getting smashed by some of those superstar studded CPU teams. It's a great challenge.Comment
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Re: How do you handle training in solo franchises?
I like this method and may try it, I feel like simming a bronze medal every time puts you a little behind the 8 ball but going gold every time gives you a pretty big advantage. I’m also curious on what getting silver every time would do to the balance of a league. I know a lot of guys just sim bronze which will leave you a little bit behind the CPU in development but I play all of my solo franchises on all madden with some sliders because I like to have to really have to grind out wins so on field is already quite the challenge where I don’t feel like I need to help the CPU out by just simming bronze. I don’t want to do gold every time though because I’m also not trying to give myself some big advantage.I actually do something a little different. I play one time, and I take what I get. This way training is also a bit of a game of skill, where the better I do, the more points I get for my players. But it stays challenging because I can't restart or retry. For me this tends to lead to majority silvers, occasionally gold, and rarely bronze.Comment
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Re: How do you handle training in solo franchises?
I already use tdawgs XP sliders and can’t endorse those enough. My only problem with progression/regression in madden is that every one in the league is on the same career curve with slight variance based on what their dev is. They need to introduce more randomness in to the equation, I want to see some guys fall off a cliff at 27-28 and other guys hang on in to their mid 30’s. One of the problems is even when you get 5 or 6 years in to a franchise the top rated players in the league are still pretty much all players from the base roster. It’d be nice to see a generated player blow up after a strong first couple of years in the league and be among the highest rated. I also think if they made regression more random and had some guys falling off earlier you’d see more of a changing of the guard in the league.Comment
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Re: How do you handle training in solo franchises?
Completely agree. Its pretty predictable the way it is now. It definitely needs revamped.I already use tdawgs XP sliders and can’t endorse those enough. My only problem with progression/regression in madden is that every one in the league is on the same career curve with slight variance based on what their dev is. They need to introduce more randomness in to the equation, I want to see some guys fall off a cliff at 27-28 and other guys hang on in to their mid 30’s. One of the problems is even when you get 5 or 6 years in to a franchise the top rated players in the league are still pretty much all players from the base roster. It’d be nice to see a generated player blow up after a strong first couple of years in the league and be among the highest rated. I also think if they made regression more random and had some guys falling off earlier you’d see more of a changing of the guard in the league.
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