How do you handle CPU rotations in MyLEAGUE?

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  • EmbraceThePace
    Rookie
    • Sep 2014
    • 300

    #1

    How do you handle CPU rotations in MyLEAGUE?

    Curious how all you guys handle the CPU’s rotations in MyLEAGUE.

    Since it allocates minutes almost solely based on overall rating, you see some rookies and younger players buried on the bench the entire season simply because a 34 year old role player is 1 overall higher than him. That’s not realistic at all since most teams that are not contenders favor their younger guys. It’s common to see a 1st round pick play in less than 5 games in the whole season, which just isn’t realistic.

    The only two ways I’ve thought of to avoid this is a) Manually adjust the rotation for every team all throughout the season or b) increase the intangible rating for younger guys until their OVR is high enough to get minutes.

    Both of those options are tedious and take a bunch of work to maintain considering that you’d have to manually adjust the rotation every time there’s an injury/recovery for every team.

    Have you guys found a better way to handle rotations?


    Sent from my iPhone using Tapatalk
    Creator of the most realistic draft classes on NBA 2K

    Twitter: https://www.twitter.com/embracepace

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  • justblaze22
    Rookie
    • Apr 2020
    • 23

    #2
    Re: How do you handle CPU rotations in MyLEAGUE?

    Originally posted by EmbraceThePace
    Curious how all you guys handle the CPU’s rotations in MyLEAGUE.

    Since it allocates minutes almost solely based on overall rating, you see some rookies and younger players buried on the bench the entire season simply because a 34 year old role player is 1 overall higher than him. That’s not realistic at all since most teams that are not contenders favor their younger guys. It’s common to see a 1st round pick play in less than 5 games in the whole season, which just isn’t realistic.

    The only two ways I’ve thought of to avoid this is a) Manually adjust the rotation for every team all throughout the season or b) increase the intangible rating for younger guys until their OVR is high enough to get minutes.

    Both of those options are tedious and take a bunch of work to maintain considering that you’d have to manually adjust the rotation every time there’s an injury/recovery for every team.

    Have you guys found a better way to handle rotations?


    Sent from my iPhone using Tapatalk
    I've been wondering the same thing, and it's even harder to do for myleague online.

    Sent from my SM-G950U using Tapatalk

    Comment

    • jakalfc
      MVP
      • Nov 2014
      • 1610

      #3
      Re: How do you handle CPU rotations in MyLEAGUE?

      I understand all the time it takes but I think the only way to manage rotations is advanced rotations
      From there you can manage all the minutes at your leisure and the CPU consequently calls even more time out

      Inviato dal mio HMA-L29 utilizzando Tapatalk
      There is no particular team, I am a European with a passion for the NBA

      Comment

      • m29a
        Rookie
        • Aug 2011
        • 368

        #4
        Re: How do you handle CPU rotations in MyLEAGUE?

        Stuff like that is why I've played franchise a lot less in the past couple years. I just don't have the desire to control all the teams to make sure they're making at least somewhat reasonable decisions.

        IMO people shouldn't have to do that to get a decent experience, because as you said, it is tedious and a lot of work. I think the mode has suffered as a result of continuing to add on feature after feature (to be fair... a lot of people consistently ask for them) instead of refining/streamlining what has already been there. Add in the bugs, and it's just not for me, at least the way it is now.

        Even though I love the idea of a deep franchise, I end up just playing quick play games over and over throughout the week. Still mostly fun, and I end up shaking the whole league rosters up with legends and such to make it different.

        Comment

        • YungGun
          Pro
          • Aug 2011
          • 536

          #5
          Re: How do you handle CPU rotations in MyLEAGUE?

          I typically set up main rotations like you said, having to raise guys overall ratings via the intangibles rating.

          As for handling injuries, what I've done is make sure all reserves have either the same overall, or close to the same overall. That way when a guy goes down, the CPU will grab someone at random and give them minutes, but not starter minutes.

          For guys who play the 6th man role, I always make sure they have the highest overall by a few points out of all the guys on the bench obviously.

          Having to manually update rotations after every injury is simply too much for me and doing this has saved me a good amount of time. It sucks but after each season I make sure all rotations are set up this way and it's been working for me.

          Sent from my SM-N960U using Tapatalk

          Comment

          • jk31
            MVP
            • Sep 2014
            • 2662

            #6
            Re: How do you handle CPU rotations in MyLEAGUE?

            i adjusted All Coach sliders to a rotation size of 13 and a bench usage of 0. its Not ideal, as now all starters will now Play only 27/28 mins but in the other Hand all 13 guys get Minutes.

            Comment

            • Baebae32
              Pro
              • Nov 2015
              • 880

              #7
              Re: How do you handle CPU rotations in MyLEAGUE?

              I wish 2k would go to a depth chart by position format vs the top 8-10 OVR guys play no matter if that means 4 C in the rotation.

              The depth chart format could even help account for foul trouble when using advanced rotations

              Comment

              • cybergates
                Rookie
                • Feb 2017
                • 88

                #8
                Re: How do you handle CPU rotations in MyLEAGUE?

                Originally posted by jk31
                i adjusted All Coach sliders to a rotation size of 13 and a bench usage of 0. its Not ideal, as now all starters will now Play only 27/28 mins but in the other Hand all 13 guys get Minutes.
                Good idea, or adjust it to the # of the rookie/guy you want to play

                Comment

                • itsmb8
                  MVP
                  • May 2011
                  • 3361

                  #9
                  Re: How do you handle CPU rotations in MyLEAGUE?

                  Personally Ive never liked the advanced rotations addition because the logic that comes with it is way too strict. Teams follow typical rotation patterns, sure, but each game is different so the strictness of the logic prohibits the feature from really being useful. I feel like they shouldve just worked on subs logic in game rather than implementing the advanced rotations.

                  But to answer the OP, once I start my MyLeague ill be checking teams every week and adjusting rotations, tendencies, all of that.
                  PSN / Xbox GT - BLUEnYELLOW28

                  Comment

                  • youALREADYknow
                    MVP
                    • Aug 2008
                    • 3635

                    #10
                    Re: How do you handle CPU rotations in MyLEAGUE?

                    Originally posted by itsmb8
                    Personally Ive never liked the advanced rotations addition because the logic that comes with it is way too strict.
                    The only reason advanced rotations isn’t working is because they programmed it as simplistic as possible instead of actually using NBA rotation schemes.

                    There’s no excuse for mass subs to still be an issue after adding this feature. They still program subs in 3/6/9/12 minute blocks across the board.

                    There should be a quick setting (call it Rotation Preference) that can be selected from the Coaching Profiles to determine a coaches priority with rotations. Some coaches like to stagger their stars minutes so there’s always one on the floor. Some like to close with their best defensive lineup. Some like to play their star player for the entire 1st or 4th quarter.

                    It’s clearly just not a focus for them.

                    Comment

                    • vetmin
                      Pro
                      • Sep 2019
                      • 955

                      #11
                      How do you handle CPU rotations in MyLEAGUE?

                      Originally posted by napoli
                      I understand all the time it takes but I think the only way to manage rotations is advanced rotations
                      From there you can manage all the minutes at your leisure and the CPU consequently calls even more time out

                      Inviato dal mio HMA-L29 utilizzando Tapatalk


                      Agreed, although once you’ve gone through the initial setup it’s not time consuming at all. Like, I made advanced rotations for each team back in November or so and since then I only spend 30sec - 2min before each game setting up my opponents rotation. I just load the save, make little tweaks due to injuries / roster changes (mostly just swapping minutes between players in role mode), then save over the original. 9 times out of 10 thats all you need.

                      Comment

                      • uk389117
                        Rookie
                        • Jan 2020
                        • 21

                        #12
                        Re: How do you handle CPU rotations in MyLEAGUE?

                        Originally posted by EmbraceThePace
                        Curious how all you guys handle the CPU’s rotations in MyLEAGUE.

                        Since it allocates minutes almost solely based on overall rating, you see some rookies and younger players buried on the bench the entire season simply because a 34 year old role player is 1 overall higher than him. That’s not realistic at all since most teams that are not contenders favor their younger guys. It’s common to see a 1st round pick play in less than 5 games in the whole season, which just isn’t realistic.

                        The only two ways I’ve thought of to avoid this is a) Manually adjust the rotation for every team all throughout the season or b) increase the intangible rating for younger guys until their OVR is high enough to get minutes.

                        Both of those options are tedious and take a bunch of work to maintain considering that you’d have to manually adjust the rotation every time there’s an injury/recovery for every team.

                        Have you guys found a better way to handle rotations?


                        Sent from my iPhone using Tapatalk
                        I play with the Hawks, 12 min qtr, superstar. At first, i was trying to run it coach wise and plah. But ACE is there for a reaso and I see no point in doing the staffs job.

                        With that said, I'm just like yourself and keep it simulation (I keel game participation and I'm planning on doing the draft). But you make a good point about a journeyman causing a rookie to keep the bench warm.

                        This is due to your coaching tendencies, I am drawing a blank but the screen where coaches points of emphaos and some options. This will tell you first hiw your coaches style influencing this (play younger playwees or going with veterans

                        So while gwrri drilled early on in the season, I brought Cam in doing an otf dpad down sub.
                        And unlike titles before, they're not gonna pull him back out immediately.

                        Even if you're just wanting to play someone.off.the bench, go for it
                        you can sub in and k

                        Comment

                        • cybergates
                          Rookie
                          • Feb 2017
                          • 88

                          #13
                          Re: How do you handle CPU rotations in MyLEAGUE?

                          Problem is the young old thing doesnt work well at least not for me. I put it to 0 for youngest and it didnt move my 20yr old 77ovr up from 12 to 10 in place of 36yr old 78.
                          Originally posted by uk389117
                          I play with the Hawks, 12 min qtr, superstar. At first, i was trying to run it coach wise and plah. But ACE is there for a reaso and I see no point in doing the staffs job.

                          With that said, I'm just like yourself and keep it simulation (I keel game participation and I'm planning on doing the draft). But you make a good point about a journeyman causing a rookie to keep the bench warm.

                          This is due to your coaching tendencies, I am drawing a blank but the screen where coaches points of emphaos and some options. This will tell you first hiw your coaches style influencing this (play younger playwees or going with veterans

                          So while gwrri drilled early on in the season, I brought Cam in doing an otf dpad down sub.
                          And unlike titles before, they're not gonna pull him back out immediately.

                          Even if you're just wanting to play someone.off.the bench, go for it
                          you can sub in and k
                          Sent from my SM-N975U using Operation Sports mobile app

                          Comment

                          • jeremym480
                            Speak it into existence
                            • Oct 2008
                            • 18198

                            #14
                            Re: How do you handle CPU rotations in MyLEAGUE?

                            I control the rotation for all of the teams and actually don't mind it because it helps me to keep up with the league much better. I check over the rosters around the 1st and 15th of each month and give players who are hot/struggling more/fewer minutes. It doesn't take to long to insert new players in for players who are injured.

                            With that said, the most aggravating thing for me (unless I'm missing something) is when you bring a player who is inactive or in the G-League into the active lineup it resets your entire team's rotation. That just started when they added custom lineups (or whatever it's called) in 2K19 iirc.
                            My 2K17 Boston Celtics MyLeague

                            Alabama Crimson Tide
                            Green Bay Packers
                            Boston Celtics

                            New Orleans Pelicans

                            Comment

                            • jk31
                              MVP
                              • Sep 2014
                              • 2662

                              #15
                              Re: How do you handle CPU rotations in MyLEAGUE?

                              Did someone else notice that the CPU controlled teams completely ignore the set rotations (not advanced rotations!) for User vs CPU teams? I now saw it in several cases, where a team had 2 equally good (according to OVR) players for one position. I set both players playing time to the same amount (22 minutes). In the game though, the starter usually players around 30 minutes while the backup gets only around 10 minutes of action. And that had nothing to do with good performance by the starter. In one of those games, the starter (c) posted numbers of 0 points and 3 rebounds.

                              Comment

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